Whiskifiss

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Hey,

There is something wrong with your payment system online. As I've indicated in a range of messages to your customer service forum, and via email since May 16, I keep getting a "valid payment" error trying to purchase fro your website.

I answer your messages to me immediately, but you never do anything effective.
At best you send me one message which offers to help or asks as question. I respond promptly, then....nothing.

Customer service seems an exageration.


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Hi All

I want to give the players a taste of the above. The players will be defending, trying to repel an orc assault.

How will the rules work with regard to this? I can see a few things:
1. logically players may ready an action as they stand by at the top
as the ladders fall into place. How do we handle throwing down a ladder?
2. When the attacking orcs get to the top of the ladder -- things look a bit grim,. but then apparently there is never a shortage of orcs. I figure the best they can hope to do is bull rush to make a space and get off the ladder ASAP, and let some mates up.
3. As they attempt to bull rush, the defenders get an attack of opportunity.
4. If the orcs are injured in the round, this decreases their combat maneuver bonus by the amount of damage. if the defenders are injured in the round -- does this decrease their combat manuever defence? Why not?
5. If the orc does not succeed in the bull rush -- I guess it would be nice to be able to push him (or her, gender equality even in death) off the ladder. I was thinking of calling this a trip manuever. I figure if they have taken damage that round, it should mean a decrease to their combat maneuver defence.

Am I on the right track? Suggestions? Answers to my question about throwing down the ladder?

Thanks!!!!


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What effect do damage reduction+defence bonus+new critical system have on game balance. In trying to get my head around it, and having run it for my team -- it looks to me like the opportunity to damage with conventional weapons is greatly decreased. Mainly because of damage reduction from armour, which does not effect magical attacks.

Am I reading this wrongly? Is there some effect that compensates for this?
Is it intended that the changes to called shots and criticals compensates for this?

I'd much appreciate some comment.

Kind regards

NimrodX