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Alchemaic wrote:
Roymc13 wrote:

Also, I haven't found a progression tree for trained thru legendary in the manual yet.

Pages 8-9, I had to look them up just a bit ago too.

For something that's such a major part of the game it really should have a giant flashing banner or something saying "HERE IT IS". I know you can't do that in a physical book, that's not my problem. Stick some giant cardboard arrows that point to it in there, or make that part of the book into a pop-up book which displays the Proficiency bonuses surrounded by a choir of small angels that were trapped by planar binding and forced into servitude just to provide fanfare when someone looks up the bonuses for Proficiency.

Thank you


Ok so this is, for all intents, a beta release of the game. So that being the case it seems everyone agrees the skill system is a little broken and a bit uninformed.

Skills leveling with the character seems abit much, so what if instead "trained" skills level with the character progression.

And make the Proficiency tiers more apparent and easier to understand.

Also, I haven't found a progression tree for trained thru legendary in the manual yet.


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I have to agree with everyone, character generation is a bit too back and forth for spell casters or heavy skilled characters. Why bother with listing skill trees or spell trees then alphabetizing the rest of the list? It is the same problem with the character sheet. Why not organize skills by ability mod and skills by just level? Just curious am I missing something?