Witch

Roushe Decou'lette's page

67 posts. Organized Play character for Kyle "Worg" H.


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Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

That was fun! Great game everyone!

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Yay we win!

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe powers up his staff, now glowing a pale white and fiery red, and quickly darts into the room. Upon seeing the whatever it is with his staff already glowing some light, and gives it a firm whack with his staff!
Quarterstaff Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Quarterstaff Damage: 1d6 + 5 + 1d4 ⇒ (6) + 5 + (1) = 12

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe does a quick and quiet rush up to the door of the archway. His back against the wall and his staff tight in his grip, ready to charge in if he hears Myth in any trouble.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe grips his staff tightly and recasts the spell Light.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Oh, I misread the breath thing. I got 23 rounds of air left. Detect Magic is not an option right now as it has Verbal components.
Perception: 1d20 - 1 ⇒ (13) - 1 = 12

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Constitution Check DC 10: 1d20 + 2 ⇒ (18) + 2 = 20
Roushe also goes in to see if there is anything of any substantial value.
Perception Check: 1d20 - 1 ⇒ (13) - 1 = 12

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"Should we be... Concerned?" Roushe asks, looking at his allies and casting the spell Light on his staff once again.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe stands by waiting for something he could understand to come up.
Checking in to make sure I am not AFK for too long.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

That medlance is kinda interesting. Force someone else to drink a potion by injecting them. Would be neat on an Alchemist.

"I am seriously starting to wonder how ze Society expects us to train in here."

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"Perhaps wearing ze gloves will let it open?" Roushe offers to the party as a plausible suggestion.
Perception: 1d20 - 1 ⇒ (19) - 1 = 18

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"Shove off Zenjaya! I will not lower myself to using a weapon I have no talent using!" Roushe clearly prefers his staff more so, and will challenge anyone who dares his skills with it.

"Indeed, let us press on."
No, I'm not angry at you as a person, but this is how Roushe would probably respond to those words. :)

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe will attempt to ID the gauntlets.
Detect Magic
Knowledge Arcana: 1d20 + 6 ⇒ (16) + 6 = 22

If its Knowledge Engineering, Roushe will not be able to ID it.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe powers up his quaterstaff with an Arcane Point, and then he steps into melee to meet a skeleton head on!
"Taste darkwood, you fiend!"

Quarterstaff Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Quarterstaff Damage: 1d6 + 5 ⇒ (3) + 5 = 8

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe catches up and runs a detect magic sweep of the room.
"What kind of training do you believe ze Society would get from a place like zis?"
Perception: 1d20 - 1 ⇒ (17) - 1 = 16

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"Zenjaya! You broke it!" Roushe freaks out for a moment, then realizes that was supposed to happen. "Er, I mean. well done!"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe uses the initial distance he has for now to scout the room with a Detect Magic spell, performing a slow sweep across a nice 180ft spread.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1
Rorrim Liebig wrote:
Not to start any arguments, please dont lol. But a reminder to anyone in the US that election day is coming up on the Nov 6th and early voting has already started in some states. Dont forget to vote

Just shoot me -.-''

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"How unfortunate." Roushe pulls out some wine and pops open the cork. "In memory of your comrades." and he pours some of it on the ground in the gesture to share a drink with the dead.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"Would you say you go out of your way to Find Paths?"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe follows up close as well. Ready to incite either a challenge or a surrender from these individuals, whoever they may be.
If we do not have much for Diplomacy, I can intimidate at a +8.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe shall also look around in hopes of seeing anything of interesting detail.
Perception: 1d20 - 1 ⇒ (6) - 1 = 5
He finds his boot is untied. He reaches down to start tying it.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"Ze amulet is our prize, but zere is no amulet.. Did some plucky plunderer beat us to ze punch?!"
He begins to follow Zenjaya. "What kind of crap is zis?!"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

If luck is on my side, my sleep schedule is back to normal.
Roushe follows the party into the room. Upon seeing this strange mechanized monstrosity and realizing his allies are keeping their distance, perhaps a ranged tactic is best.
Moving into position for a clear shot, she throws a small sphere of acid at the robot!
Acid Splash VS Touch AC: 1d20 + 2 ⇒ (5) + 2 = 7
Acid Splash Damage: 1d3 ⇒ 1
... And more than likely misses because is a crazy drunk Galt with no aim.
"Zis waving of my hands is not working!"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe will start searcing for potential magic in the vicinity.
Detect Magic. Also showing I am not entirely AFK.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Wisdom for Perception: 1d20 - 1 ⇒ (16) - 1 = 15
Wisdom for Survival: 1d20 - 1 ⇒ (19) - 1 = 18

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"I would not have ze faintest idea, Mon Ami. If you feel it is dangerous, zen I shall also ready for a fight!" Roushe says, as he draws his staff.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

From a few days ago...
Roushe is clearly not alright with the letter sent to him as he wakes up from a night of partying. Did he not just save some poor child thought dead for years on end? Now to wake up to that drill sergeant Valsin telling him he needs training after already being at a social event! The very idea! He begrudgingly packs up his hammock and heads to the Red Redoubt.

Now...
"Greetings to you one and all. I am Roushe Decou'lette! Galt Revolutionary extraordinaire!"
Checking out the rope ladder leading into the pit, he lets out a bit of a groan. "Valsin can't let a hero have a break. I just battled a horde of undead in an abandoned school yard!" He shakes his head before extracting a bottle of SeaLord Wine from his bag. "So what exactly is zis place?" Then begins to take a pull from the bottle.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Stumbling down an alleyway where the rain storm recently hit, the Galt Half-Elf had a bottle of wine in one hand and his staff holding him up in the other. "Oh-ho-ho! Those dancers at ze Lucky Maiden are always such fun!" He then lets out a loud hiccup.
Looking around, he realizes some people may possibly see him as a target for theft. "Of course zey would. Rather than indulge in merriment, zey would seek to rob me because I like to have fun!" He looks to the rooftops and a smirk grows on his face.
"Let's see zem rob me from up there." He then with a great skill and even magical apptitude jumps high. Catching on a window sill, he then turns and leaps to another, and then another. In short time he leaps and bounds until he is on a roof top with an empty balcony with a set of glass doors leading inside.
He looks through the glaas doors, and sees the room within is competely barren. The smile on his face stretches further, as he turns around and shrugs. "Well, if no one lives here, zen it is as good as an inn!" He opens his sack and pulls out a hammock. After a few minutes of set up, he kicks his feet up and enjoys the starry night from his newfound perch. "Zis is ze life for me."

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Character Name: Roushe Decou'lette
Player Name: Kyle "Worg" Hallberg
PFS #: 220424-11
Track: Normal
Day Job: None
Anything I need to know about you or your character?:
Quarterstaff Magus from Galt

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Gotta roll a 19 or 20 sometime
1d20 ⇒ 9
Dang. Well that was a great game regardless, Was fun playing with everyone!

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe wraps his arms around Black Crow and Hullric's shoulders. "Well gentlemen, I think we did a job well done."

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

"I agree about ze ring, but would it be wise to take it off anytime soon? I am no medicalist but I can imagine it is quite possibly ze only thing keeping her alive right now." Roushe ponders.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

The combined efforts between Roushe and Hullric allow him to confirm this as well. "You are correct, Mon Ami! If you are to carry her, I will guard you with my life!"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Spellcraft: 1d20 + 8 ⇒ (11) + 8 = 19
"I cannot figure out zis ring she wears."

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Reflex Save: 1d20 + 1 ⇒ (7) + 1 = 8
Roushe moves closer to attack the guardian, but feels something is wrong...
Fortitude Save: 1d20 + 5 ⇒ (18) + 5 = 23

If Roushe is able to make it to the Guardian, he will clobber it with his Galt-like fury!
Spend another Arcane Point
Attack Roll: 1d20 + 6 ⇒ (9) + 6 = 15
Damage Roll: 1d6 + 5 ⇒ (5) + 5 = 10

If Roushe cannot make it into the chamber, he curses at his inability to help the situation, and tries to shoot the undead with Disrupt Undead.

Attack Roll VS Touch: 1d20 + 1 ⇒ (13) + 1 = 14
Damage Roll: 1d6 ⇒ 6

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

That works just fine.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe heads towards the nearest target, the ghostly girl image.
Taking the inspired rage to heart, Roushe yells "I'll teach you a lesson or two!"

Attack Roll: 1d20 + 6 + 1 + 1 ⇒ (16) + 6 + 1 + 1 = 24
Damage Roll: 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8
Roushe's Effective AC is 14. 8 Rounds of Infernal healing remain.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Ouch. Hope everything gets better!

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

1st Round "What is going on? Why are you all- Oh. OH!" Roushe set his staff aside and draws a wand of Infernal Healing.
2nd Round Roushe uses the wand of Infernal Healing on himself. "I only use zis for emergencies, do not worry!"
3rd Round Roushe sheathes the wand of Infernal Healing then re-equips his staff, then enhances it with Arcane Power. Roushe regains 1 hitpoint.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe utilizes his own Detect Magic.
Spellcraft: 1d20 + 8 ⇒ (1) + 8 = 9
However he cannot get a clear reading, being too shaken up by the soul-ripped body. He takes out a handkerchief and wipes the sweat from his brow.
"I must confess, I do not like zis one bit. We should be on our guard." And then he looks to his allies, as if searching for any second opinions. "Shall we proceed?"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Heal: 1d20 - 1 ⇒ (19) - 1 = 18
Roushe kneels down by the body to inspect it. "Zis boy.. His very soul was taken away from him. He is... Rather well preserved all zings considered." He then stands back up, looking a bit shaken. "As preserved as ze arm above was." He looks to the rest of his party. "I am no Arcanologist, but I am not exactly comfortable lifting his body. Whatever has the power to rip away souls possibly awaits us further ahead." His fingers grip his staff a bit tighter.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Hoo boy. One of those 5 DR monsters. At the very least I'll hurt it with the dice roll >.>''

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe activates the power in himself to charge his staff with Arcane energy. 1 Arcane Point spent to enhance weapon +1. He then moves in and attacks in a defensive manner.

Attack Defensively: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Damage Roll: 1d6 + 5 ⇒ (2) + 5 = 7

He keeps his staff handy before him in hopes to block any attacks coming his way. "You smell as foul as the Elderberry ship my father owned back in Galt!"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe will take slot 3 so Black Crow can take 4th.
Acrobatics: 1d20 + 6 ⇒ (16) + 6 = 22
Slipping and falling caught him off guard. Thankfully Roushe managed to get back to his feet and shrug off the impact of the fall.
"Well zat could have hurt. Is everyone alright?" He asks, then draws his staff and casts the spell Light on its top end.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe will move to the other side of the handle and help lift if the strength check is indeed needed.
Strength Aid: 1d20 + 3 ⇒ (19) + 3 = 22

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe looks over to Hullric. "Ah, Mon Ami! I am much obliged to you and your healing! When the situation is foul in your favor I shall give you my aid." He turns to the rest of his party. "Shall we survive zis night, the next round is on me!"

Then Roushe resumes observing the arm in the pool.
Heal: 1d20 - 1 ⇒ (6) - 1 = 5
Perception: 1d20 - 1 ⇒ (12) - 1 = 11
But he is coming up clueless. "Why would ze bug monster leave zis arm here anyways? If it was carnivorous, would it not eat?"

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

So it needs to roll a 14 on the dice now to hit me. This may or may not turn out poorly. Just hope I don't start drowning if I go unconscious >.>

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe, now getting into some serious trouble, changes his fighting style to a more defensive approach.
Full Round Action Total Defense. AC is effectively 19.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe's stupor gives way after the bug takes a vicious bite on his leg. "How dare you, miscreant! I challenge you to a duel!"

Roushe's staff begins to glow and he begins a two-handed single attack counter attack against the water bug.
Spend 1 Arcane Point for +1 Enhancement.
Accepts Inspired Rage
Attack Roll: 1d20 + 7 ⇒ (7) + 7 = 14
Damage Roll: 1d6 + 6 ⇒ (1) + 6 = 7
Might be a good time to burn a shirt reroll.
Attack Roll: 1d20 + 7 ⇒ (15) + 7 = 22

The pain in his leg is throbbing and his blood is pouring out quickly. He realizes he may be in trouble if his keeps up. Looking backwards he realizes there isn't really a safe place to move back either Cannot 5ft step in these conditions. His best hope is to tough it out until help arrives.

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