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Organized Play Member. 9 posts. No reviews. No lists. No wishlists. 15 Organized Play characters.



Grand Lodge 2/5

Is there a specific forum we post to premuster for GenCon?

I have a 13 dwarvish cleric and a 12 human gunslinger, though would prefer to play the cleric one last time.

Grand Lodge

The Gate spell: How does it work in PFS?
You drop the 10,000 gold in incense (or burn a Candle of Invocation for 8400 GP). You call out the kind of creature you want with an HD up to your own to control. The portal opens. Out pops the being and you let the portal close.

"...If you choose to call a kind of creature instead of a known individual, you may call either a single creature or several creatures. In either case, their total HD cannot exceed twice your caster level. In the case of a single creature, you can control it if its HD does not exceed your caster level. A creature with more HD than your caster level can't be controlled. Deities and unique beings cannot be controlled in any event. An uncontrolled being acts as it pleases, making the calling of such creatures rather dangerous. An uncontrolled being may return to its home plane at any time..."

How long do you get to control the creature for? Rounds per level? Hours per level?

From the wording of the second part of the spell, you can choose to make a more complicated or extended deal per lesser planar ally; but what is considered the standard arangement that is paid for by the casting and calling?

Grand Lodge

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Hey there guys and gals,
Bane of all monks, getting that AC up. Just had a few questions on a few AC boosters and whether or not a monk can use them while maintaining their bonuses to AC from being unarmored and unencumbered.
The text of it reads:
"...He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load."
Bracers of Armor grant a armor bonus, but I'm under the impression that it is similar to Mage Armor in that its a magic bonus to armor, so you can keep your Monk AC bonus.
Mage Armor reads as:
"An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC.
Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction..."
With a Ring of Force Shield, it says it:
"...can be wielded by the wearer as if it were a heavy shield (+2 AC). This special creation has no armor check penalty or arcane spell failure chance since it is weightless and encumbrance-free..."
Can a monk wield this without losing his Monk AC bonus? It says as if it were a heavy shield, but has no armor check penalty or arcane spell failure. Mage armor is worded the same way.
Anyones 2 cents?