Syntira

Rose's Blossom's page

14 posts. Alias of Michael Hallet.


Full Name

Blossom

Race

Serpentine Azata Eidolon

Classes/Levels

HP 6/6|AC:15/T:13/FF:12|Perception +4, Darkvision 60'|F:+1/R:+5/W:+2|CMB:+2|CMD: 15|Speed 20, climb 20|Init. +3

Gender

Female

Size

Medium

Alignment

CG

Deity

Cernunnos

Strength 12
Dexterity 16
Constitution 13
Intelligence 7
Wisdom 10
Charisma 11

About Rose's Blossom

Rose's Blossom
Azata Eidolon
CG Medium outsider (azata)
Init +3; Senses Darkvision 60 ft; Perception +4
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Defense
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AC 15, touch 13, flat-footed 12 (+2 natural, +3 Dex)
hp 6 (1d10+1)
Fort +1, Ref +5, Will +2
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Offense
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Speed 20 ft., climb 20 ft.
Melee Tail Slap -4 (1d6)
Ranged longbow +4 (1d8/x3)
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Statistics
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Str 12, Dex 16, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +2; CMD 13, FCMD 9
Feats Point-blank shot
Skills Climb +13, Perception +4, Perform (strings) +12, Stealth +7
Languages Common, Elven, Sylvan
SQ Link, Share Spells
Evolutions Limbs (Arms), Resistance (Electricity), Tail, Tail Slap, Weapon Training, Weapon Training (Martial), Skilled (Perform (strings))
Combat Gear Longbow, 20 blunt arrows
Other Harp

Class Features:
Link (Ex): A summoner and his eidolon share a mental link allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time. In addition, magic items interfere with the summoner's connection to his eidolon. As a result, the summoner and his eidolon share magic item slots. For example, if the summoner is wearing a ring, his eidolon can wear no more than one ring. In case of a conflict, the items worn by the summoner remain active, and those used by the eidolon become dormant. The eidolon must possess the appropriate appendages to utilize a magic item.

Share Spells (Ex): The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner can cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon's type (outsider). Spells cast in this way must come from the summoner spell list. This ability does not allow the eidolon to share abilities that are not spells, even if they function like spells.

Feats:
Point-blank Shot: You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.