Kobold Scalecaster

Rook Woundborne's page

11 posts. Organized Play character for Richter Harding.


Full Name

Rook Woundborne Retired

Race

Dragonblooded Half-orc

Classes/Levels

Crossblooded Rageshaper 12

Gender

male

Size

medium

Age

16

Special Abilities

Rage 31 rounds/day

Alignment

CG

Deity

Respect to all good deities

Location

The Grand lodge

Languages

Common, Orc, Draconic

Occupation

Bored Seeker

Strength 24
Dexterity 12
Constitution 20
Intelligence 9
Wisdom 10
Charisma 16

About Rook Woundborne

Raging Rook
Half-orc Bloodrager 12
CG medium humanoid (human/orc)
Init +5 Senses: Perception +25, darkvision 60 ft
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Defense
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AC 22, touch 13, flat-footed 21 (+8 Armor, +1 Dex, +2 Deflection, +3 Natural, -2 rage)
HP 208 (12d10+132)
Fort +21, Ref +12, Will +13
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Offense
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Speed 40 ft
Melee +5(+4 Furious,heartseeking) Greatsword +25/+20/+15 (2d6+35/17-20)
Raging Brutality adds 14 damage
Bloodrager Spells Known (CL 12th; concentration +15):
3rd (1/day)--Fly, Channel Vigor, Heroism
2nd (2/day)--Scorching Ray, Wild Instinct, Mirror Image, See Invisability, False life, Resist Energy
1st (3/day)—-Enlarge person, Shield, Expeditious Retreat, touch of the sea, Cheetah Sprint, Magic missle
Bloodlines Draconic,Gold/Abberent
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Statistics
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Str 30, Dex 12, Con 28, Int 9, Wis 10, Cha 16
Base Atk +12; CMB +21; CMD 32
Feats
Power attack, reckless rage, toughness, B.Improved Initiative, Improved critical, B.Iron will, Raging Vitality, Raging brutality
Traits
Blighted Physiology, Affable
Skills
Acrobatics +10
Climb +10
Diplomacy +15
Knowledge Arcane +8
Perception +25
Linguistics +0
Survival +10
Swim +10
Languages Common, Orc , Draconic
Combat Gear
+4 Furious Runed Greatsword, +2 Mithril Breastplate, Cloak of resistance +3, Lenses of perception, Bracers of many garments, Ring of protection +2, Headband of alluring charisma +4, Belt of physical might Str/Con +4, Boots of the Cat, Amulet of natural armor +2, Pale Green Prism

Special Abilities, Dragon type : Gold

Claws :At 1st level, you grow claws. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack, using your full base attack bonus. These attacks deal 1d6 points of damage each (1d4 if you are Small) plus your Strength modifier. At 4th level, these claws are considered magic weapons for the purpose of overcoming damage reduction. At 8th level, the damage increases to 1d8 points (1d6 if you are Small). At 12th level, these claws deal an additional 1d6 points of damage of your energy type on a hit.

Abnormal Reach :At 4th level, your limbs elongate; your reach increases by 5 feet.

Breath Weapon : At 8th level, you gain a breath weapon that you can use once per day. This breath weapon deals 1d6 points of damage of your energy type per bloodrager level. Those caught in the area of the breath can attempt a Reflex saving throw for half damage. The DC of this save is equal to 10 + 1/2 your bloodrager level + your Constitution modifier. The shape of the breath weapon depends on your dragon type. At 16th level, you can use this ability twice per day. At 20th level, you can use this ability three times per day.

Unusual Anatomy (Su)

At 12th level, your internal anatomy shifts and changes, giving you a 50% chance to negate any critical hit or sneak attack that hits you. The damage is instead rolled normally.