Wizard

Ronaef Tuefellaei's page

160 posts. Organized Play character for Tharasiph.


Classes/Levels

Stats:
Elf Wizard Diviner 1 HP: 13|AC:13|T:13|FF:10|CMD:15|Fort:+0|Ref:+3|Will:+3(+5 Charm)|Init:+12|Perc:+6|Dark Vision 60|

Gender

Male

Size

Medium

Age

57

Alignment

Neutral

Location

Verduran forest, Andoran

Languages

Elvish, Common, Draconic, Goblin, Sylvan, Celestial

Strength 9
Dexterity 16
Constitution 11
Intelligence 19
Wisdom 10
Charisma 8

About Ronaef Tuefellaei

Elf Wizard(Diviner) 1
N Medium humanoid
Init + 12 (Dex +3, Fam +4, Feat +4, Class +1); Senses Dark Vision 60, Perception +6

Defense
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 13 (2d6+2)
Fort +0, Ref +3, Will +3 (+5 vs charm);

Offense
Speed 30 ft
Melee Staff -1 (1d6-1)

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Magic
Opposite Schools - Necromancy, Enchantment
Concentration D20 + CL(2) + 4 (int) +2 (Elf)
Cast Defesively 15 + 2*spell lvl
Wizard Spells Known (CL 2nd; concentration +8):

1st (3+1/day)(CL 15)- True Strike*, Colour Spray *2, Mage Armour
0 (at will)(CL 14)- Light, Ray of Frost, Detect Magic, Daze

Statistics
Str 9, Dex 16, Con 11, Int 19, Wis 10, Cha 8
Base Atk +1; CMB +0; CMD 13

Feats
Feats
Improved Initiative
Scribe Scroll

Traits
Magical Lineage -1 lvl spell for Metamagic (Magic Missile)
Observant (Perception + 1)

Drawbacks
Power Hungry
You’re addicted to power.
Effect: You take a –2 penalty on Will saving throws against charm and compulsion effects if the creature creating the effect promises wealth or power.

Skills
Stealth(dex) +5 (2R)
Fly (dex) +7 (1R)
Ride (dex) +4 (1R)

Perception(wis) +7 (2R)
Spellcraft(int)+8 (1R)
Appraise(int)+8 (1R)
Kn - Arcana(int)+8 (1R)
Kn - Nature(int)+8 (1R)
Kn - Religion(int)+8 (1R)
Kn - Dungeoneering(int)+8 (1R)

Languages
Elvish, Common, Draconic, Celestial, Sylvan, Goblin

Combat Gear
Staff

Other Gear
Masterwork Backpack(2)
Bedroll(5)
Spell Component pouch(1)
Waterskin(4)
Flint and Steel
Explorers Outfit(5)
Chalk
Signal Whistle,

Familiar Satchel(6)
Grooming Kit(2)
Mess kit(1)
5* Parchment
Scriveners kit(1)
50 ft string
Wandermeal *4(2)
Elven Trail Rations *2(2)
Gold 61.7

Racial Abilities
+2 CL to beat SR
+2 Spellcraft to identify.
+2 Perception
Immune Sleep +2 Saves v Charm
+2 Concentration casting defensively
Darkvision 60ft

Diviner: Foresight
--Forewarned +1/2 lvl to init, Act in suprise round.
--Roll D20 at start of turn and replace any roll with that. 7/day
--lvl 8 - Foretell

Spellbook
0: All
1: 7-> Mage Armour, Magic Missile, sleep, colour spray, True Strike, Thunderstomp, Summon Monster 1, Enlarge Person, Feather Fall

Familiar - Zuk:

N Small dinosaur Compsognathus
Init +6; Senses Low-light vision, Perception +4

Defense
AC 16, touch 14, flat-footed 14 (+2 Dex, +2 nac, +2 size)
hp 4 (1d8+2)
Fort +4, Ref +4, Will +6

Offense
Speed 40ft Swim 20ft
Melee Bite +1 (1d3-1 plus poison)
Poison Bite-Injury, Fort DC12, 1/round for 4 rnds, 1d2 str, cure 1 save.

Statistics
Str 8, Dex 15, Con 14, Int 6, Wis 11, Cha 5
Base Atk +0, CMB +0, CMD 9

Feats
Improved Initiative
Alertness
Improved Evasion

Skills
Perception +4
Swim +10

Master gains +4 Initiative

Background:

Ronaef Tuefellaei
Born in the village of Fusil in the far-east of Andoran in the Verduran forest. Ronaef has always known he was destined for greater things than to just live a peaceful existence in harmony with nature. He can Divine the future and through this he knows he is meant to be powerful. He has never been healthy always suffering from one sickness or another. Thus he focused on his studies and magic and found that he was a natural at divination, his natural gifts now being turned to discerning ways for him to gain power. He has decided to set off and thus he has been doing whatever jobs came along his foresight leading him from
place to place.