You infuse the target’s essence with healing energy. If the target is a willing creature, you restore 1d6 Hit Points. The target is then temporarily immune for 10 minutes. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.
◆ The spell has a range of touch.
◆◆ The spell has a range of 30 feet. If you’re healing a creature, increase the Hit Points restored by 6.
◆◆◆ You heal all bonded creatures in a 30-foot emanation.
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Feats
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Competitive Spirit (Ancestry)
Competitive Spirit:
You push yourself to be the best by competing with the triggering ally. Until the end of your next turn, you can attempt the same skill check to perform the same action or activity that the triggering ally performed. You gain a +2 circumstance bonus to this skill check. If you achieve at least one degree of success higher than the triggering ally, this use of Competitive Spirit doesn’t count toward its frequency. If you roll a critical failure on this skill check, you take a –1 circumstance penalty to all skill checks attempted with that skill for the next hour as you try new techniques to improve your future attempts.
Skill Feats
Battle Medicine,
Experienced Professional
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Other Abilities
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harmony (healing),
mystic bond,
transfer vitality,
vitality network
Background:
Rolo Chikarvis was born on Pulonis, a jungle planet in the Veskarium system. The planet is officially designated Vesk-6 by the Veskarium and has a low-gravity environment. Rolo was born to a family of mystics and teachers. He has worked as a teacher for young Pahtras at the esteemed La Selva Academy. He teaches nature and environmental classes.