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About Roku SaiStats:
Roku Sai Male Musetouched Bard 2 N Medium outsider (native) Init +5; Senses Darkvision 60ft.; Perception +7 --------------------------------------------------------------------------- ----------------------------------------------------- AC 17, touch 13, flat-footed 14 (+3 Dex, +3 Armor, +1 Shield) hp 18 (2 HD) Resist acid 5, cold 5, electricity 5 Fort +1, Ref +6, Will +5 --------------------------------------------------------------------------- ----------------------------------------------------- Speed 30 ft. (6 squares) Melee: +1 Rapier +5 (1d6+1, 18-20/x2) or Dagger +4 (1d4, 19-20/x2) Ranged: +1 Shortbow +5 (1d6+1/x3) Atk Options: bardic performance 12 rounds/day (countersong, distraction, fascinate, inspire courage +1) Spell-Like Abilities: 1/day- Glitterdust SR --------------------------------------------------------------------------- ------------------------------------------------------ Abilities: Str 8, Dex 16, Con 12, Int 14, Wis 14, Cha 16 Base Atk +1; CMB +0; CMD 13 Feats: Weapon Finesse Traits: Maestro of the Society, Reactionary, Noble Inheritance Skills: Acrobatics +3 Appraise +7* Bluff +3 Climb -1 Diplomacy +5 (+12) Disable Device +3 Disguise +3 Escape Artist +3 Fly +3 Handle Animal +3 Heal +2 Intimidate +3 Knowledge (Arcana) +3 Knowledge (Dungeoneering) +3 Knowledge (Engineering) +3 Knowledge (Geography) +3 Knowledge (History) +3 Knowledge (Local) +8* Knowledge (Nature) +3 Knowledge (Noblility) +8* Knowledge (Planes) +3 Knowledge (Religion) +3 Linguistics +2 Perception +7* Perform (Act) +10* Perform (Dance) +10* Perform (Oratory) +10* Sense Motive +2 (+10) Slight of Hand +3 Spellcraft +2 Stealth +8* Survival +2 Swim -1 Use Magic Device +8* Languages Common, Celestial, Elven, Draconic SQ: Bardic Knowledge +1, Cantrips, Versatile Performance (Oratory), Well Versed, Combat Gear: Potion of Cure Light Wounds (2), Potion of Shield of Faith +2, Potion of Pass Without Trace, Potion of Sanctuary, Scroll of Cure Light Wounds (2), Scroll of Abundant Ammunition, Scroll of Innocence, Possessions: Combat gear plus Traveler's Outfit, +1 Leather Armor, Neck Guard, +1 Rapier, Buckler, +1 Shortbow, Arrows (19), Emblem of the Whispering Word, Spring Loaded Wrist Sheath (2, Potion and Dagger Loaded), Masterwork Backpack, Bloodblock, Waterskin, Bandolier (2), Spell Component Pouch, Scroll Box, Dagger (2), Blue Book, Magic Items:
Weight:
Bard Spells:
Bard Spells (CL 2nd, 1d20+2 to overcome SR) 1st (3/day)- Cure Light Wounds, Disguise Self, Charm Person
Background (Work in Progress):
Noble Houses Information (Work in Progress):
House Sai Pillar of Trade and Spirits One of the oldest noble houses of Borallas. They have property and businesses in nearly every district. They specialize in shipping, trading, and spirits mostly with close ties to the merchants guild and bards guild. Patriarch- Kuru Sai (LN Male Human) Trade & Interest- Spirits, Trading, Shipping, Landowning, Moneylending Nobles- 6; Koki Sai, Nuyu Sai, Tanoki Sai, Futsun Sai, Mowuchi Sai, Aniyo Sai History- It is said that the founders of House Sai were a pair of brothers. Vintners by trade they tended their small farms growing what was needed to practice their trade. As all men, dwarf, and elf found good spirits worth while they remained on good terms with all. Learning and adapting their goods for the taste of each in turn. As the city grew as did the need for trade, one of the brothers choose to become a merchant himself rather then trust in others to sell his wares. It quickly became clear that they had been missing out on the great demand for their spirits. As the years went by, the family grew as did its fortunes. Ever keeping good relations with those who treasured their goods. It was no surprise that their family was among the first nobility to rise. So the city grew and House Sai's operation expanded with it. Still their methods did not change and so unlike other houses their fortune did not rise and fall in tides but at a slow steady rate. This all changed when the rebellion came, feeling forced to choose a side they backed the city. Seeking to stablize things they sent out their forces with many other nobles to bring order back to the city. Then another event befall the house, their heir Roku was condemned as a criminal. House Sai quickly recalled its forces in the face of this charge, this action alone saved them as unknown enemies found their way with in their main home in the garden district. A number of family members were killed but House Sai had not fallen. Still the damage had been done, their sole heir was imprisoned and their forces weakened. House Sai choose to close a number of its businesses and suspend long distance trade as it reorganized. House Sai was no longer seen as a force to be reckoned with militaristically, economically, or politically. Currently many see House Sai as a dying beast, thinking that it will vanish in time. House Dartrak Pillar of Arms
House Xikel Pillar of the Arcane
House Issroth House of Intrigue
Persons Known:
Mifura Muya- A man from the outlands before their destruction. He was found and saved by the mercenaries guild. Learning many skills from them he left a few years later to join the city's army. Due to his mercenary training he went up the ranks faster then most. Settling on Captain as he preferred remaining out in the field among the men rather then moving up the ranks. He was also known for his willingness to work with nobles unlike most soilders. This is how he met and helped Roku with his plans. Until he betrayed him and captured him. Walking away from Roku with a scar and his hatred. Race: Human, Gender: Male, Class: Unknown, Features: Scar (above heart to neck cut) Black Prince Incidents (Work in Progress):
Daran- A half orc from the gutter district who joined the army in order to kill without punishment, gain money, and be fed. Shortly after joining he was promoted after playing part in a number of victories against the enemy. Once in charge of his own small unit, he secretly pillaged a number of outland locations and was discovered by Roku's contacts. Daran was contacted by the Black Prince sortly after to attack an army caravan that was secretly transporting army pay. Daran agreed in exchange for a large cut and was provided the route and number of guards. When he attacked the caravan he was ambushed and captured. Vesp Luf- A stunning and beautiful half elf jasian that was captured as a prisoner of war by an army unit Roku was investigating for acts of slavery and rape. When his men arrived all members of the unit were found poisoned or dead from being beaten to death. Sortly after the woman showed up again among another unit, for the second time his men were too late and were greeted by the same scene. When she showed up a third time a secret message was quickly sent to her by the Black Prince, he was impressed with her work and asked if she would be willing to target a certain man. One that held a powerful position in the army. She asked who was the target and was directed to Mifura, a well known army captain. When Vesp attempted to saduce Mifura he had already been informed well ahead of time to expect her. She was trapped in the army camp and was captured quickly. Jyath Issroth- A noble of House Issroth, while serving his families interest during the war and rebellion. He also made a play for his own advancement by hiring assassins to kill enemies and shift blame to other enemies or those not on friendly terms with him or his house. While House Issroth is no stranger to such tactics they traditionally have a light hand when it came to assassinations or making use of those with in that trade. Jyath was not, one to many strange deaths drew Roku's attention and so an offering of alliance was proposed by the Black Prince to Jyath Issroth. Not one to take anything at face value he set up an ambush for the shadow criminal. Jyath's ambush was a success in that he killed a small group of soilders that had been sent by Mifura. What netheir party knew was that Roku had sent a scout to keep an eye on events. With that Jyath was not only captured and held accountable for his crimes his house was publicly shamed. His dishonor had done no small amount of damage, even after his disownment.
Inheritance Stash:
Puzzle Box (DC 25) Disguise Kit Shaving Kit Merchant's Scale Holy Symbol Flask Entertainer's Outfit Scholar's Outfit Grooming Kit 50 ft. Silk Rope Arrows (60) Scroll of Cure Light Wounds x2 Scroll of Abundant Ammunition Scroll of Innocence Potion of Shield of Faith +2 Potion of Pass Without Trace Potion of Sanctuary 47 Platinum Coins 46 Gold Coins 13 Silver Coins 17 Copper Coins Prisoner's Outfit Club Light Steel Shield Rapier Longbow |