Marcos Farabellus

Roger, le tavernier's page

7 posts. Alias of Zinou.


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Grand Lodge

Ouvert pour que vous puissiez doter avec vos personnages :) Je fais juste du blabla avant de commencer pour de vrai.

"Mahaha! Alors, qu'est-ce que j'vous sert?"

Cet homme barbu s'accoude à votre table et son haleine chargée emplit l'air. L'air épais de la taverne dans laquelle vous vous trouvez depuis une demi-heure commence déjà à vous manquer. L'homme semble effectivement attendre une réponse de votre part.

Grand Lodge

Roger nods at each one of you when Amarandlon presents the party. After Jiggo speaks, he has a confused look on his face.

"No... not at all! Wait... you weren't sent for this mission? Damn, I knew I had to listen more carefully! What are you here for?"

Seeing your blank faces, he sighs heavily and leans back in dispair.

"You're not the pathfinders I'm looking for!"

He downs the pint before him. And thinks a moment. He eventually shrugs and declares "Well, nevermind. It might be another team. Hope they're not lost in the way! I have work for you, though. The temple of Pharasma is having... troubles these last few days. I know nothing more about this but I suggest you head towards the temple as soon as possible to see if there's anything you can do to help."

Sorry, it was quite of a long introduction but in the module, the PCs are like teleported without any sense in the temple to begin the adventure... That's why I added a bit of fluff. :)

Grand Lodge

When you arrive in the backroom, the atmosphere is heavy and the smell of smoke fills the air. The room in which you arrive is not very well lit and you think that's on purpose.
As soon as you get there, the barkeep is sit at a table that... isn't quite a table but seems more like a whisky barrel. The man smiles but his voice is once again low.

"My name is Roger, pathfinders. Who sent you? Marcos Farabellus? He was my favorite instructor! Nevermind, we don't have time. Are you here to end the troubles with this so-called pathfinder lodge in Kaer Maga? Anyway, you should have been more discreet when you arrived in the city!"

Grand Lodge

The barkeep looks at both dwarf and elf and bursts out laughing.

"Of course, I do have this! This is the City of Strangers! The city where nobody comes from! The city from which everybody belongs!"

When he comes back with your beverages, he shows a crooked smile as you toast and begin to drink. He comes eventually closer and says with a grim but serious face, shifting completely his face expression.

"You finally made it! We were waiting for you."

He shows you a wayfinder he wears at his neck but which was concealed under his cloths.
A drunkard hits the innkeeper in the back and shouts something you don't quite understand. The man turns quickly, laughing but concealing the compass, and slaps the man on the shoulder as if they were old friends. Eventually, the drunkard finishes his glass and makes his way out.

By the time you finish your drink, the tavern is even more crowded than it was before. Suddenly, as you chat, you notice that the innkeeper sat at your table. When he's sure you noticed him, he stands up and silently waves you to follow him in the backroom.

Grand Lodge

"HAHA with great pleasure! I believe you're a connoisseur!" says the innkeep loudly to Callan. He'll serve you what you order, even if he's reluctant about serving water in his inn.

Grand Lodge

The innkeep raises an bushy eyebrow in disbelief.

"Er... You meant pale ale, right?"

Grand Lodge

The innkeep, a stout man in his forties with an impressive black beard, comes towards you as soon as you settled at a table. The inn, named "The Traveler's Inn", is all you can expect of it: dirty, crowded, smelly but above all welcoming.

The innkeep speaks to you with a loud voice:
"Voilà, voilà! Qu'est-ce que j'vous sers? La pince?" and bursts out laughing as he clearly didn't expect you to understand his dialect.

"What d'ya wanna drink, lot?" he eventually says in a broken common.