Dwarven Trader

Rogar, Dwarf King's page

No posts. Alias of Harakani.


About Rogar, Dwarf King

Note that more information can be found here and the equipment can be found here

Spells memorised:

0: 4/day (U)Prestidigitation (D)Detect Magic (D)Detect Poison (T)Mending
1: T+6/day. (T)Feather Fall (C)Mage Armour (cast) (A)Shield (A)Protection from Evil (I)Vanish (T)Expeditious Retreat (B)(B)
2: T+6/day (T)Cat’s Grace (C)Ablative Barrier (cast) (C)Cushioning Bands (cast) (C)8 Fiery Shurikens (B)(B)(B)
3: T+5/day (T)Magic Weapon, Greater +4 (E) Fireball (B)(B)(B)(B)
4: T+5/day (C)Acid Pit (C)Acid Pit (B)(B)(B)(B)
5: T+5/day (T)Quickened Expeditious Retreat (D)Quick True Strike (B)(B)(B)(B)
6: T+4/day (A)Antimagic Field (E)Contingency (C)Getaway (E)Quick Fiery Shurikens (B)
7: T+2/day (T)Planar Adaptation, Mass, (E)Quick Fireball (B)
8: T+1/day (T)Giant Form II (D)Moment of Prescience

Rogar, Dwarf King:

Male Dwarven Wizard (Enhancement) 6 Fighter (Unarmed Fighter) 1 Eldritch Knight 10 (Ftr1, Wiz5, EK 10, Wiz6)
N Medium Humanoid (Dwarf)
init +4 Senses Darkvision 60ft; Perception + 1

Defence:

AC 17, touch 12, flat footed 14 (+4 armour +2 deflection +1 natural +0 dex)
HP 145
Fort +16 Ref+9 Will+12
+5 vs spells, +5 vs spell like abilities, +3 vs poison
first 5 points of all attacks converted to nonlethal by Ablative Barrier
DR 2 slashing or piercing. absorbs 120 points by Cushioning Bands

Offence:

Speed 20ft
Melee +3 Adamantium Longhammer +19/+15/+9 2d6+3 (19-20/x2)
Melee +3 Adamantium Longhammer (PA3) +15/+11/+5 2d6+15 (19-20/x2)
Melee Unarmed Strike +19/+15/+9 d3+2 (20/x2)
Space5ft Reach5ft (10ft with longhammer)
Wizard spells. DC = 10+level+6, CL=17, concentration +23

Statistics:

[b]Str
14 Dex 10 Con 14 Int 23 Wis 10 Cha 11
Base Atk +14; CMB 16 CMD 26
Traits Magical Knack (Wizard), Glory of Old.
Feats Power Attack, Unarmed Strike, Kirin Style, Steel Soul, Craft Wondrous Item, Arcane Builder (Wondrous items), Craft arms and armour, improved sunder, craft construct, greater sunder, kirin strike, craft ring, metamagic: quicken spell, improved critical: longhammer, NOT YET CHOSEN
Skills Appraise +7, Craft (Armor) +26, Diplomacy +17 (headband), Disable Device +17, Knowledge Arcana +19, Knowledge Dungeoneering +19, Knowledge Local +9, Knowledge Engineering +26, Knowledge Geography +12, Knowledge History +12, Knowledge Nature +12, Knowledge Nobility +12, Knowledge Planes +12, Knowledge Religion +12, Linguistics +10, Perception +1, Sense Motive +20 (headband), Spellcraft +26, UMD +17
Languages Common, Dwarven, Terran, Orc, Celestial, Infernal, Abyssal, Goblin, Draconic


SPELLS KNOWN:

banned schools = necromancy, enchantment. Favored school = transmutation.
0

    Acid Splash
    Arcane Mark
    Breeze
    Dancing Lights
    Detect Magic
    Detect Poison
    Drench
    Flare
    Ghost Sound
    Haunted Fey Aspect
    Jolt
    Light
    Mage Hand
    Mending
    Message
    Open/Close
    Penumbra
    Prestidigitation
    Ray of Frost
    Read Magic
    Resistance
    Root
    Scoop
    Spark

1

    Alarm
    Ant Haul
    Break
    Crafter's Fortune
    Enlarge Person
    Expeditious Retreat
    Feather Fall
    Mage Armor
    Magic Missile
    Magic Weapon
    Protection from Evil
    Shield
    Stone Fist
    True Strike
    Vanish

2

    Cat’s Grace
    Cushioning Bands
    Detect Thoughts
    Fiery Shuriken
    Knock
    Ablative Barrier

3

    Magic Weapon, Greater
    Enter Image
    Fireball

4

    Acid Pit
    Shadow Projection

5

    Permanency

6

    Antimagic Field
    Contingency
    Getaway
    Planar Adaptation, Mass

7

    Plane Shift
    Scrying, Greater

8

    Giant Form II
    Moment of Prescience