| Rodryg |
Hello, Im playing Changeling Sorceress in my current game but not sure if I have good idea about building this character. My character is only caster in the group if not counting Paladin, and some NPCs that help us sometimes. For the moment Im building the characacter around battlefield control some debuffing and utility spells, was thinking about grabing some buffs but I'm not sure it will be possible to fill so many roles.
At this moment my character looks like this:
Changeling Sorcerer 5 [Dreamspun-Visionary]
STATS:
Str 10
Dex 14
Con 12
Int 14
Wis 12
Cha 20
HP: 26 (5k6 +8)
AC: 13 [17] (+0[4] Armor, +2 Dex+ 1 Nat) Flat 11[15] touch 12 Value with Mage Armor in[]
Initiative: +7
Speed: 30 ft (9 m)
Saves: Fort +2, Ref +3, Will +5
SR: 11
Atcks: Melee +2, ranged +4, cmb +2, CMD 14
M:+2 2Claws [1k4]
R:+4 Light Crossbow 1k8
R:+4 Acid splash 1k3
Skills: 22 Ranks spent in []
Appraise + 6 [1]
Bluff +9 [1]
Diplomacy +11 [2]
Knowledge (Arcane) + 8 [3]
Intimidation + 10 [2]
Proffesion (Innkeeper) + 5 [1]
Sense Motive + 8 [4]
Spellcraft + 10 [5]
Use Magic Device + 11 [3]
Fav. class bonuses: 2 Skill Points 3 Extra HP (Will propably want to rework it if GM allows that)
Class - Sorcerer
Eschew Material
Visionary Bloodline - Sense Motive
Bloodline Power: Lullaby 7/Day
Combat Precognition +1
Racial: +1 Nat. Armor, Claws, Green Widow
Traits: Ease of Faith
Feats:
1)Improved Initiative
3)Mothers Gift (Spell Resistance)
5)Craft Wonderous Item
Spell known:
0 lvl – [15] Dancing Light, Detect Magic, Ghoust Sound, Prestidigitation, Acid Splash, Mending
1 lvl – [16] Color Spray, Sleep(B), Mage Armor, Magic Missile, Protection from Evil
2 lvl – [17] Glitterdust, Augury(B), Invisibility
On the next level I plan to grab Fly or Stinking Cloud as first 3 lvl spell, do you have any good suggestions that would be good for single caster ?
I also have empty Ring of Spell Knowledge I but not sure what spell would be good to put in it, my party suggest Burning Hands in case we would run into swarm enemy. I on other hand was thinking about Charm Person but not sure if its worth it becaus I was planning to grab Charm Monster at highter level. Also do you think I should drop some spells and replace them with something better ?
Im not sure what Feats to grab at Level 7, from bloodline it will be Heightened Spell but for standard I was thinking about Spell Focus (Conjuration) considering I already picked a few control/debuff spells from this School, and possibly Augment Summoning. But Im worried level 9 will be a bit too late for that. I also have problem with picking Metamagic Feats that would benefit debuffing character. I had an idea to grab Spell Perfection-Enervation and hit enemies with 2 spells using Quickened and then Maximized Metamagic feats... but not sure if those 2 are the best pick for non blaster build and if I wouldn't be better grabbing some other Spell Perfection combined with Metamagic.
As you can see I'm a bit lost with this character too many ideas at the same time and dont want to make mistakes as sorcerer is easy to break with wrong spell or feat picks.
If its important my paty consist of: Human Paladin, Kitsune Rogue, Dwarf Fighter we also might retrain one NPC into Bard to work as support and out shared plot cohort.
Hope you will have some good advices for me and I thank in advance for you help.