Master Basaalee Minvandu

Rodrigo Ortega's page

100 posts. Organized Play character for Ilmakis.


Full Name

Rodrigo Ortega

Race

Human

Classes/Levels

Fighter (4) / Rogue (5)

Spoiler:
AC 23 T 14 FF 20| HP 67/67 | F +10 R +10 W +9* | Init +2, Perc +16, SM +5

Gender

M

Size

M

Alignment

LN

Deity

Abadar

Strength 18
Dexterity 14
Constitution 12
Intelligence 13
Wisdom 10
Charisma 12

About Rodrigo Ortega

background:

Rodrigo's family was originally from Varisia, but it's been several years they settled in Brevoy in the lands of the Khavortorov family. The Khavortorov - heir of the famous Aldori family and of its duelist school and style - hosted the Ortega children as page or in a very few cases as squire. This is where the young Rodrigo made his debut. Educated by the weapon's masters of the family he proved himself relatively gifted with swords even though his style was more brutal than elegant.
Born with the mark of Abadar, a key, the young man was promised a brilliant future as squire of the noble family. Rodrigo's ambition want more.
He want to forge himself a name as prestigious as his patrons, or at least no longer be in their imposing shadows.
When adventurers came to visit the Khavortorov they spoked of their numerous adventures through Golarion thanks to the mysterious Pathfinder Society... Rodrigo knew he could be part of this society too ! So when they left the next day, he asked to joined them. Always looking for new agents the adventurers accepted him and then began the new life of Rodrigo.

Fighter (weapon master) 4 / Rogue [Unchained] (Rake, Sanctified Rogue) 5
LN medium human (varisian)
Init : +2 Senses : Perception +16
== DEFENSE ==
AC 23*, touch 14, flat-footed 19 (+7 armor, +2 Dex, +1 dodge, +1 deflection, +1 insight)
*+1 dodge bonus to AC when successfully feint while wearing a cloak
HP : 67 (4d10+5d8+15)
Fort +10 Ref +10 Will +9
+2 trait bonus vs charm and compulsion
== OFFENSE ==
Speed : 30ft.
Melee : +1 adamantine aldori dueling sword +15/+10 (1d8+11/19-20), Bardiche +12/+7 (1d10+7/19-20), Sap +11/+6 (1d6+5)
Ranged : Masterwork Composite Longbow (Str +5) +10/+5 (1d8+5)
== STATISTICS ==
Str 18/20, Dex 14, Con 12, Int 14/16, Wis 10, Cha 12
Base Atk +7; CMB +12; CMD 27 (FF 24)

Feats :
Combat Expertise (PHB), Improved Feint (PHB), Dodge (PHB), Weapon Focus (Sword, Aldori dueling) (PHB), Skill Focus* (Bluff) (PHB), Skill Focus* (Perception) (PHB), Power Attack(PHB), Blind-Fight(PHB), Furious Focus (APG), Vital Strike (PHB), Weapon Specialization (Sword, Aldori dueling) (PHB), Iron Will (PHB)
*Focused Study

Skills :

  • Acrobatics +10
  • Appraise +6
  • Bluff +18*
  • Climb +10
  • Diplomacy +10
  • Disable Device +10
  • Escape Artist +5
  • Handle Animal +5
  • Intimidate +13
  • Know. Dungeonneering +7
  • Know. engineering +7
  • Know. Local +15
  • Know. Nobility +4
  • Know. planes +6
  • Know. Religion +4
  • Linguistics +8
  • Perception +16
  • Sense Motive +5
  • Sleight of Hand +5
  • Stealth +8
  • Survival +4
  • Swim +8
  • UMD +13
    *+5 competence bonus on Bluff checks to feint in combat
    +2 trait bonus on Bluff checks to feint in combat with an Aldori Sword and wearing a cloak

Traits :

  • Birthmark
  • Dueling Cloak Adept

special Abilities : Evasion (Ex), Bravado's Blade (Ex), Sneak Attack +2d6, Caravan (empty) [Bluff], Weapon Guard (Ex) +1, Weapon Training (Ex) +1, Debilitating Injury (Bewildered, Disoriented, Hampered)

Equipment :
Defense
+1 Mitrhal agile breastplate, Cloak of resistance +3, Ring of protection +1, Cape of Bravado
Offense
Masterwork Cold Iron Sword, Aldori dueling, Masterwork Composite longbow (Str +5), Masterwork Sword, Aldori dueling, Oil of bless weapon, Oil of magic weapon, Dueling sword
Other
Belt of giant strength +2, Handy haversack (26 @ 28.5 lbs), Ioun stone (dark blue rhomboid, cracked), Ioun stone (pink and green sphere, cracked) (Bluff), Wand of Cure Light Wounds (16 uses), Wand of Lead Blades (1 use), Wand of Shield (1 use)
Mundane
Alchemist's fire (x3 ), Bandolier (2 @ 0 lbs), Bardiche, Bedroll, Belt pouch (empty), Blue book (Absalom), Book of letters (Cheliax), Caravan (empty) (Bluff), Fishhook (x2 ), Flint and steel, Heavy wooden shield, Heritage book, Holy text (Abadar), Mug/tankard, Pathfinder chronicle (Knowledge [local]), Pathfinder chronicle (Knowledge [planes]), Pathfinder chronicle (Knowledge [religion]), Pnakotic Manuscripts (Book), Sap, Sewing needle, Signal whistle, Sojourner in the Suness Waste (Book), String or twine, Studded leather armor, Thieves' tools, masterwork, Thread (50 ft.), Trail rations (x7 ), Waterskin, Wayfinder, Holy Symbol, Whetstone, Wrist sheath, spring loaded (1 @ 0 lbs), Wrist sheath, spring loaded (1 @ 0 lbs)

Boon:
Scholar of The Gates Ajar: You studied the profane texts known as The Gates Ajar, and gained from them knowledge of the denizens of Abaddon, the Abyss, and Hell. You gain a +2 competence bonus on Knowledge (planes or religion) checks regarding daemons, demons, and devils.