Blood Vol Cultist

Rodergo Xativa's page

3,023 posts. Alias of Heathansson.


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m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Lol ithuriel whistled me up on fbook heh heh.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Oy wotsis enn? Um bwuddy gobsmakced i am.

Bowlship i totally get it; heh heh.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Hello,

I think I'm going to take a hiatus for a while from pbp.

I have so much crap to do that when I get free time I'm a zombie and can't hardly function, or I spend a long bit figuring out what the hell is happening and every time I get back into it, guess what: it's time to flake off again for a week.

In the future when I seem to be able to be involved with this form of gaming in some sort of fruitful way I'll let everybody know and see what/where/when is good to pick up the pieces and go on.

But, I am at least putting my pbp games on hiatus for the nonce.

I will check back in whenever I'm not so damn busy that I can pay rudimentary attention to what the hell I'm doing.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I'm good with that.

Anybody need healing let me know.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

72 hp for Janosz...


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

sheesh!
1d8 + 1 ⇒ (1) + 1 = 2


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

1d8 + 1 ⇒ (1) + 1 = 2


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

3d8 + 3 ⇒ (7, 6, 4) + 3 = 20


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)
Janosz Frogshanks wrote:
I'm at 12 of 87 hit points. Ez and Gelb need heavy repair as well.

10d8 + 10 ⇒ (5, 7, 1, 2, 2, 4, 1, 8, 4, 4) + 10 = 48


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I don't like to waste charges.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

199 charges left on my golf bag of clw wands.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

more healing Nev 4d8 + 4 ⇒ (4, 4, 7, 5) + 4 = 24


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Healing Nev....

10d8 + 10 ⇒ (5, 8, 1, 5, 6, 4, 6, 6, 8, 3) + 10 = 62


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"I like the staff."


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I got lesser restoration; I'll pop it on him.

Does he have abil damage? If so, 1d4 ⇒ 3


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I was gonna channel a heal, but was worried I'd put somebody up to 10 hp who was going to take 35 hp the next round;
at Ez's prompting I figured it was time to break bad with a flame strike.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Wow. That's one of those things that you're glad you did.....once you see that it actually worked.

5d6 ⇒ (5, 2, 3, 3, 4) = 17 healing to everybody; I drag the unconscious into my radius if need be.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Who needs healing?


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m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

just made it.
holy shit.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

vs. 25
1d20 + 14 + 4 ⇒ (1) + 14 + 4 = 19 plus action point best of 2d6 ⇒ (6, 4) = 10


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

flame strike. centered qr 22-23; 10 foot cylinder; 40 foot high concealment 1d100 ⇒ 62 1-20 miss

9d6 ⇒ (3, 5, 3, 2, 6, 6, 6, 6, 3) = 40 reflex save dc 20


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

avert eyes; 51+ success 1d100 ⇒ 55


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)
Aubrey the Demented/Malformed wrote:


The ettercap turns on Rodergo.

Claw 1 1d20+15 to hit, damage 2d8+5
Claw 2 1d20+15 to hit, damage 2d8+5

since I am mesmerized by the spider, does that put me flat footed, or can I use my shield and whatnot?

if flat footed, I take all damage; if I can defend myself I take none.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"pretty......spider......those eyes are kewl...."


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

note to self.....give yourself an ap back if what Ez says bears teleporty fruit.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I like that better.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"It's soooo......" Rod blisses out to the spider's groovy.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

wil save
1d20 + 14 ⇒ (1) + 14 = 15 and plus2d6 ⇒ (3, 6) = 9action point best of


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

averting eyes;
1d100 ⇒ 28 above 50 is success.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

sounds good to me.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

that sounds fun.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

wil save
1d20 + 14 ⇒ (11) + 14 = 25

got it.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Channel to heal everybody 5d6 ⇒ (1, 3, 1, 6, 6) = 17 selecting the spider kong out of the goodness of healing.

E4,,,I guess is undead; doesn't make a diff one way or the other but I could select E4 out as well.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I just loved paralyzed....hasted...freedom of movement..


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

freedom of movement ftw!!!!!


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I got nothin


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Rod stiffs out.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

paralyzed 1d4 ⇒ 4 minutes

damage noted.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

ouch!!!

1d20 + 10 ⇒ (2) + 10 = 12 to save....


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

narrrrg!


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

26 to break grapple....


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I'll try to break my grapple.

1d20 + 9 ⇒ (13) + 9 = 22 + AP 2d6 ⇒ (4, 2) = 6 highest of the two.....


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)
Aubrey the Demented/Malformed wrote:

Hard to see it getting stuck to stuff.

Don't agonise on this - please make a decision.

oh the agony! oh,.....the ecxtacy!!!


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Would air elemental(s) give a darn about webbing?


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"Gaaaaah! They have envenom'd me! Foul critchers!"

I saved. My mouth isn't paralyzed; nor is my corpus.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

fort 1 1d20 + 10 ⇒ (19) + 10 = 29

fort 2 1d20 + 10 ⇒ (12) + 10 = 22


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"Huzzzah!!!"


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Note to self: gave back AP.

"These things have staying power!"


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Note to self: give back either a channel or an ap, depending on what was allowed.....


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I am hit AND grappled.

Channelling again, assuming I am able to "present my holy symbol." 5d6 ⇒ (5, 6, 2, 1, 4) = 18 save is wil dc 18.

If not, I try to break out of the grapple.

1d20 + 9 ⇒ (17) + 9 = 26+ higher of 2d62d6 ⇒ (2, 4) = 6 action point used.

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