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roguerouge wrote:
Listening to Find The Path's podcast of this AP has definitely made me more likely to run it. I'd hope I'm not alone in that. And having to draw your own maps rather than import pretty maps to Roll20 would definitely be an impediment to that.

It is a great AP so far. We're only in book two but it is map intensive as there are a lot of locations to bounce around to, especially if you want to have a more visual play style.


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I am currently running Mummy's Mask for a group on roll20 but due to some of the maps having a pushed grid due to doors, I have to make them all by hand, as well as fill out handouts, gather player art, etc. I reached out to both Roll20 and Paizo to see if there was a possibility of getting a professionally made campaign much like their Rise of the Runelords Anniversary edition.

There answer was expected: reach out to Paizo, then post on the forums to see if others would agree.

Lend your aupport so fellow GM as well as anyone running this can get a little more time to prep the juciy bits and not just pour over maps and stat blocks.

Or if you have any suggestions, let me know.
Thanks