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About Roc DelverRoc Delver
Confirmed Field Agent: Having successfully completed and documented your Confirmation, one of the Three Masters has formally recognized you as a field agent and given you a wayfinder engraved with your name and the date of your graduation. If this is the first time you have received this boon for any of your characters, you receive this wayfinder for free; otherwise, you may acquire it by spending 1 Prestige Point. Furthermore, if you assign this Chronicle sheet to a character whose starting XP is 0, you reduce the Prestige Point cost of any wayfinder enhancement vanities you purchase to modify this wayfinder by 1 (minimum 1). Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name—such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize the goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action’s impact on the PC’s fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet. Friend of Janira Gavix: The field agent who oversaw your Confirmation is appreciative of your bravery and camaraderie in the face of danger. She helps you perform research, granting you a +1 bonus on Knowledge checks attempted while you are in the Grand Lodge. Back to the Grave: While exploring the tomb of Pharaoh Sekh-pa-Mefer III, you encountered many undead creatures, and with each one you and your companions vanquished, you learned another trick to destroy them even more quickly. You can use this boon as a swift action to gain a +1 insight bonus on attack rolls made against undead creatures. Each time you successfully hit an undead creature, this bonus increases by 1 (maximum +3). The boon lasts for 5 rounds. When you use this boon, cross it off your Chronicle sheet. Averted Mauling: By saving the half-elf courtesan Markov Rutowski in Ardis, you gain a political favor you can trade in while in Ustalav. Within the Immortal Principality, you may trade this political favor for any non-magical item worth up to 400 gp, including but not limited to masterwork weapons and armor and courtier clothing and jewelry. Master of Blades Saved: By saving the life of famed adventurer and former Master of Blades Vonran Vilk, you have earned a permanent place in the Pathfinder Chronicles. You gain a +4 circumstance bonus on Diplomacy and Intimidate checks when dealing with members of the Pathfinder Society of your level or lower when you mention this boon. Budding Friendship: You have done a favor for Lady Silviana in Absalom, and she is willing to repay the favor. If you would earn no Prestige Points at the end of an adventure that included one or more encounters in Absalom, you can cross this boon off your Chronicle sheet to earn 1 Prestige Point instead. Gloomspire Explorer: Despite having studied only a small portion of Sevenfingers’s tomb, you are now one of the Society’s foremost authorities on the enigmatic Gloomspires. While adventuring in the Gloomspires, you receive a +2 bonus on all Perception checks made to find hidden objects such as traps, treasure, and secret doors. If you check the box included with this boon, you gain the benefits of this boon for the duration of one scenario set anywhere other than the Gloomspires. Twin Tomes: You may spend 1 Prestige Point to gain access to either the Celestial Song or Infernal Incantation while the Pathfinder Society researches their contents. Your time spent poring over the chosen book’s pages grants you proficiency in either Celestial or Infernal. Due to the many parties in the Pathfinder Society vying for time with the tomes, you may only research one of the two books. Scholar of Ashkurhall (Grand Lodge faction): Studying the murals of Ashkurhall opened your subconscious mind to ancient dwarven secrets. Whenever you are examining architecture, objects, or writing of dwarven origin, you either gain a +1 bonus on any Appraise, Knowledge, or Linguistics check involved, or you can substitute your Perception or Sense Motive bonus for the check. You can cross this boon off your Chronicle sheet as a free action in order to apply its benefits when examining architecture, objects, or writing of any origin for the duration of the scenario. Sky Key Component (Sargava): You have recovered one of the five lost components of the strange relic known as the Sky Key. This piece once belonged to Sigrin, who founded the now abandoned settlement of Ashkurhall in the Bandu Hills. Stinkeye’s Friend: Playing with a domesticated basilisk has taught you to be careful around creatures with gaze attacks. When you are subjected to a gaze attack, you can cross this boon off your Chronicle sheet to gain a +4 insight bonus on a saving throw to avoid the gaze’s effects. Vanei’s Friend: You have befriended Vanei Thaskin, who now works as an informant for the Pathfinder Society. Once per scenario, you can recall information Vanei provided in order to reroll a failed Bluff, Diplomacy, or Knowledge check pertaining to the Aspis Consortium. If the second check fails, cross this boon off your Chronicle sheet; your reckless use of Vanei’s information has compromised her cover and led to her capture. True Ally of the Lantern Lodge: Amara Li recognizes your invaluable contribution in ensuring a strong alliance with the Way of the Kirin, and she promises to assist you in the future. Whenever you spend 1 Prestige Point to gain a +4 bonus on any one skill check while in Tian Xia, the bonus increases to +5. If you are in Goka, the bonus instead increases to +6. Raktavarna Improved Familiar: A caster of 7th level with the lawful neutral alignment may bond with the raktavarna Skoras using the Improved Familiar feat. If you make this bond with the creature, you must provide a copy of the Pathfinder RPG Bestiary 3 as if the improved familiar were available as an Additional Resource. Sendeli Foxglove’s Favor: You earned the favor of prominent Ivy District businesswoman Sendeli Foxglove. Whether this favor develops into a close friendship, a strategic business relationship, or a romantic tryst is up to you, but Sendeli’s favor may well open doors for you both in Absalom and abroad as long as you remain in her good graces. Embeth Hound: The Embeth Travelers gift you with a loyal Embeth hound at no cost. An Embeth hound is a riding dog who receives a +4 racial bonus on all Climb and Swim checks in place of a riding dog’s typical +4 racial bonus on Acrobatic checks while jumping. An Embeth hound is trained for combat and additionally knows the Track trick. If the Embeth hound dies, cross this boon off your Chronicle sheet. Henbane’s Token: Inquisitor Henbane leaves you with a token of her favor. This enchanted flower from a henbane plant allows its wearer to step outside of the flow of time. As a purely mental move action, you can destroy the flower to disappear completely one round. While you are out of time, you cannot be affected by any new spells or effects, and any ongoing durations of spells or effects affecting you do not continue to progress. You also cannot take any actions while out of time. At the beginning of your next turn after disappearing from time, you reappear in the same square you left (or the closest open space if it is occupied). Once you expend the token’s power, cross this boon off your Chronicle sheet. Touched by Time: You have passed through time-distorting portals in Uringen, and residual magic from that experience clings to you. You may cast either haste or slow as a spell-like ability, using your character level as your caster level and Charisma as your key ability score. When you use this boon, cross it off your Chronicle sheet. Avenger of Lepidstadt: Impressed by your heroic deeds in Lepidstadt, Caromarc has instructed his bankers to set aside a large sum of money as a reward for freeing him and having the courage to defend the Beast. He urges you to avenge the wrongs against him and the people of Lepidstadt by unmasking and thwarting the Whispering Way’s plot. In fact, Caromarc offers you an adventuring contract, which promises you a greater reward if you fulfill this service. If you sign the contract, this boon provides you no immediate benefit; however, you can earn much more gold if you later apply the Chronicle sheet for Pathfinder #45: Broken Moon to this character. If you instead choose to accept Caromarc’s reward immediately, spend 4 Prestige Points to gain 2,000 additional gp, and cross this boon off your Chronicle sheet.
Friend of the Werewolves: You allied with the Prince’s Wolves pack in the Shudderwood, and with their help you neutralized not only the Demon Wolves but also the Whispering Way in Feldgrau. They honor your contributions by giving you a wax token that marks you as a friend. So long as you display this token prominently, failing a Diplomacy check made to influence a non-evil lycanthrope only worsens its starting attitude if you fail the check by 10 or more. In addition, you may rub this token against a weapon as a standard action, causing both to glow faintly with a reddish hue for 4 rounds. While glowing, the weapon ignores the first 3 points of any damage reduction a creature possesses. When the effect ends, the token loses all of its powers and becomes a mundane memento of your past deeds. Treachery in the Weave: You have discovered an Aspis Consortium presence within the Hao Jin Tapestry and the location of their base of operations. If your next Chronicle sheet after this one is from Pathfinder Society Scenario #3–14: Wonders in the Weave, Part II: Snakes in the Fold, you will be eligible for a special boon granted on that Chronicle sheet to PCs completing the two-part series in order in consecutive sessions. Relentless Aspis Hunter: You discovered Aspis agents infiltrating the Hao Jin Tapestry, trivializing the Pathfinder Society’s many sacrifices to gain exclusive access to the demiplane. You vigilantly sought out the Consortium’s base and have aided the Society in getting to the root of the rival group’s incursions into the tapestry. Your dedication to stopping the Consortium from exploiting this demiplane for its own profit manifests as a +2 morale bonus on attack and damage rolls against Aspis agents inside the Hao Jin Tapestry. If you do not have the Treachery in the Weave boon on the Chronicle sheet immediately preceding this Chronicle sheet in your
Valais’s Wisdom: You helped Valais overcome Laktharis’s control. In return, she taught you some of her tricks for resisting demonic influence. When you fail a saving throw against a demon’s compulsion
Scion of Sanity: Having overcome the terrors of Illmarsh, you are certain that you can handle even the most abhorrent and disorienting experiences with confidence. When you are under the effects of the confusion spell or a similar effect that inflicts the confused condition, you may use this boon to add or subtract 25% from the result of any die roll made to determine how you act for one minute. Each time you would make another such roll for the duration of this effect you may choose whether to add or subtract from the result. When you use this boon, cross it off your Chronicle sheet. Cross this boon off your Chronicle sheet if you used the optional sanity rules and your sanity score was reduced to 0 or fewer during this adventure. Rare Generator: You discovered a damaged generator from which you are able to siphon a small amount of the energy into a technological device. You can cross this boon off your Chronicle sheet to restore 2 charges to a timeworn weapon, timeworn armor, or another timeworn device. If you have the Technologist feat, you instead restore 1d4+1 charges to the item. This boon can only restore charges to a technological item that has at least 1 charge remaining. Sky Key Component (Numeria): You have recovered one of the five lost components of the strange relic known as the Sky Key. This piece once belonged to Toggrim, whose descendants now live in Chesed. Starmetal Stockpile: During your adventure in Numeria, you found a large amount of rare skymetals (Pathfinder Campaign Setting: Technology Guide 56–57). You can check the box that precedes this boon in order to purchase a single weapon or suit of armor made of horacalcum, noqual, or siccatite at its listed cost. You can only purchase one such item using this boon, even if you later sell the weapon or armor. |