Roy Flaxbeater

RoboPorthos's page

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This is a weird hobby we participate. As such (and I hope I'm not losing anyone here) it tends to attract weird people, who are commonly

1) Intelligent
2) Creative
3) Lacking in social skills
As well as often having pretty powerful (or at least loud) personalities.

Tonight the group I'm in had a very volatile personality clash over something very stupid and made the regular host of the game not want to play any more. When another player and I were talking about it, we couldn't think of any game we had participated in where clashes like these to greater or lesser extents did not occur, outside of the really early years.

Are we the exception? Are the rest of you gents all functional social butterflies? And if not, if this sort of stupid conflict is unavoidable, is it really worth putting up with?


Pretty self explanatory. I'm a pretty big fan of offensive defense, as it is an absolutely stackable, substantial bonus to AC that can potentially turn your "squishy" rogue into a legit tank that draws fire and takes it equally well. What are yours?

Note: Not interested in rogue bashing here, just talents you've enjoyed exploit I mean using. It seems like if you say "rogue" three times in a thread a swarm of angry gamers pops up like Beetlejuice and derails the conversation.


Hey guys, I'm starting a long-term campaign soon that requires a backup character present at all times (foreboding, I know) and as I thoroughly enjoy making characters I would like to have three or four, each more ridiculous than the last, because honestly if I die three times without acting like an idiot I deserve to mess with the D.M. by making him deal with something ludicrous. I was thinking of making a vanara bo-staff user for one of these, but I have very little experience making monks and would like some pointers.

tl;dr Any tips on making a vanara monk specializing in a bo-staff?


What's always the "last guy's job" in your group? Mine tends to shirk the cleric entirely and I was wondering if that is common.