Robert Allen 173's page

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Garretmander wrote:

From the ram property: "If a ship with a ramming weapon ends its movement adjacent to an enemy ship in its forward arc and the enemy ship has already moved during this helm phase, it can attempt to ram that ship."

You can't ram a ship that has not already moved this turn.

Thank you! :)


Garretmander wrote:

The pilot makes a gunnery check with the ram weapon.

And the gunner makes a gunnery check with the 1 hex range weapon.

They are separate attacks and resolved separately.

Are these attacks resolved in the Gunnery Phase? It seems odd to me that ramming damage could potentially take place before the other ship has even had an opportunity to move - especially since that would mean the higher piloting check cant avoid being rammed?