
Rivalry |
heh Zarzuakar, if this was just about venting steam my language would be much more colorful. I have purposefully not embellished this with invective because I wanted some unbiased, outside advice and interpretation. Was the encounter annoying? Hell yeah and I don't mind a difficult fight or near impossible challenge. I don't like just being hammered by something arbitrary and grossly outside of the rules and I'm seeing different perspectives here. Which is great, that is why I posted.
Problem remains that from my perspective what he describes in that explanation does not match what I at least understood was going on in the game, like the mechanics don't add up compared to what was relayed to us at the time. If he has through adding a custom power and the use of spells and potions and what have you created something for a cleric that from the player's perspective completely mimics an ongoing hide in plain sight while being constantly invisible and sniping with Destruction and people here think that's reasonable that's cool. That is something I need to know so ty.
I think I mentioned above I'm taking a break from this campaign. I kind of knew sitting down at that session it was going to be rough because in attendance was myself who knows something about the game, another player with a fair bit of experience but he plays like he is alone and 2 players who have played for a little while but still have a lot to learn about higher level D&D (that session the wizard figured out that metamagic feats do not mean you
have to use two spell slots, one at the original spell level and one at the modified level, to cast a spell).
Oh and re the easy resurrection, like I said above that is a double edged sword. Personally I'd rather have the players and dm deal with player death and the fallout from that using RAW. Keeps everybody on their toes.