Dybbuk

Rilembi's page

2 posts. Alias of infomatic.


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Bit more on Rilembi "Rile" and Dead-Rile

background:
Rile is going to die; his ghost keeps telling him so. He just doesn't know where.

Raised by his aunts in Bloodcove, Rile began sailing as soon as he was old enough, working fishing vessels, traders and the occasional pirate raid. Rile developed a reputation as a good-luck charm after finding a lost cache of treasure, seemingly by just wandering around the beach. Word got around — "The boy can SMELL gold!" was the rumor — and Rile never really worried for work after that.

He worried about other things though. Glimpses of something following him out of the corner of his eye. A shadow that seemed too large or misshapen. A gnawing sense of dread that he couldn't put words to — until some years ago when he was first visited by Dead-Rile, a terrifying spirit who claims to be Rile himself from beyond the grave.

At first Rile was panicked. He fled through the city, screaming, but could not escape the apparition. Desperate, he made to throw himself from a rooftop, but Dead-Rile explained coldly it wouldn't work — Rile’s doom wouldn't come until he reached the shores of (unpronounceable word).

Then he was confused. His voyages had taken him a long way and he had never heard of (unpronounceable) nor seen it on any map. No other sailor had, either. Yet Dead-Rile maintained it/he had died there.

Finally, he was emboldened: This ghost said Rile's death would come in (unpronounceable)? Then he wouldn't go there. He was a valued enough sailor that he could choose his voyages; stay to the maps he knew and — by the ghost's own admission — he'd be safe.

He tries not to think too much that Dead-Rile might not be telling him everything …

description:
Lean and weathered and looks older than he is. Partly that's the result of a seafaring life spent in the sun and salt. Partly it's that he's already heard his death sentence.

His eyes are one sign that he's not all he appears. They're too deep, and sometimes change color, as if there's another person back there.

His hair is dreadlocked and typically pulled back, to keep it from getting tangled in ropes. His hands, feet and arms bear a variety of sailing tattoos: A coiled rope (signifying his role as a boatswain); A fully rigged ship (an ocean crossing); The pig and rooster (good luck); a swirling eye (a symbol of the Abengendo hurricane); an eight-pointed star; "wind" and "wave" spelled on his knuckles.

Dead-Rile, meanwhile, resembles a monstrous version of Raj himself. Its eyes are red and too large; its arms are overlong; the tattoos are twisted versions of the originals: A broken rope; snapped mast, a skeletal bird, etc.

WIP numbers:

Rilembi “Rile” and Dead-Rile
Human Spiritualist
N Medium Humanoid
Deity: Shimye-Magalla
Init +2; Perception +7
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DEFENSE
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AC 15, touch 12, flatfooted 13
HP 11 (1d8+3)
Fort +4, Ref +2, Will +5
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OFFENSE
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Speed 30 ft.
Melee Kukri +2 (1d4+2/18-20)
Ranged Javelin +2 (1d6)
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STATISTICS
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Str 14, Dex 14, Con 14, Int 10, Wis 16, Cha 8
BAB +0; CMB +2; CMD 14
Feats Toughness, Emotional Conduit
Traits Sea Souled, Expert Explorer, Empathic Diplomat
Drawback: Superstitious
FCB Spiritualist +1 Skill Point
Skills (6 per level)
Sense Motive 1 (+7, +10 w/phantom)
Knowledge (Nature) 1 (+4)
Heal 1 (+7)
Diplomacy 1 (+4, +6 w/phantom)
Perception 1 (+7)
Survival 1 (+7)

Background Skills Profession (Sailor), Know (Geo)
Languages Common

Equipment: leather armor,
Spells Known: Surge of Adrenaline, Shield, Alarm


Rolling is always fun
4d6 ⇒ (6, 1, 3, 1) = 11 - strike
4d6 ⇒ (2, 1, 2, 6) = 11 - 10
4d6 ⇒ (5, 1, 5, 2) = 13 - 12
4d6 ⇒ (1, 4, 3, 4) = 12 - 11
4d6 ⇒ (1, 2, 6, 3) = 12 - 11
4d6 ⇒ (3, 5, 2, 6) = 16 - 14
4d6 ⇒ (3, 5, 3, 2) = 13 - 11

= 10 pt buy. Sigh. (But still fun.) Switching to 20.

Considering a spiritualist sailor with a secret, a Queequeg type who's being haunted by his own future ghost and believes he's doomed to die in Azlant. Will update with more background.