Seltyiel

Rikcry's page

1 post. Alias of revaar.


Full Name

Rikcry "Deeprunner" Jeggare

Race

Half Elf

Classes/Levels

Archaeologist 10/Lore Warden 2

Gender

Male

Size

Medium

Age

24

Special Abilities

Drow Magic racial trait

Alignment

Chaotic Good

Deity

Desna

Location

Varisia

Languages

Common, Elven, Draconic, Infernal, Varisian, Ancient Thassalonian, Celestial, Halfling, Abyssal, Aklo, Undercommon, Sylvan, Giant

Occupation

Tinkerer

Strength 14
Dexterity 18
Constitution 12
Intelligence 20
Wisdom 7
Charisma 18

About Rikcry

Fluff:
Born the son of an escaped slave and an exiled Chelish bastard, Rikcry "Deeprunner" Jeggare grew up on the streets of Kaer Maga. A terror and joy to his parents from a young age, he was often caught breaking into the Library of the Arcanist's Circle, and spent his childhood reading. When he wasn't reading, he helped his parents run their tinkering business, 'Deeprunner Tinkering.' When he was almost an adult, Rikcry overheard some shop patrons talking about the Pathfinder Society, and ended up questioning them for an hour before they had to leave, and left him with a head swimming with dreams of adventure and treasure. A year ago he finally convinced his parents to hire a shop attendant, freeing him to leave for Magnimar.

Feats: Lingering Performance, Weapon Focus Whip, Whip Mastery, Arcane Strike, Combat Reflexes, Additional Traits, Weapon Finesse, Combat Expertise, Improved Whip Mastery, Iron Will

Rogue Talents:Combat Trick, Firearm Training

Traits: Fate's Favored, Vagabond Child, Magical Knack, Maestro of the Society

Spells:
0- Detect Magic, Prestidigitation, Mage Hand, Light, Message, Read Magic
1- Vanish, Grease, Unseen Servant, Timely Inspiration, Cure Light Wounds, Silent Image, Windy Escape
2- Mirror Images, Animal Messenger, Calm Emotions, Heroism, Pilfering Hand, Silence, Glitterdust, Blur
3- Haste, Dispel Magic, Good Hope, See Invisibility, Arcane Concordance
4- Dimension Door, Dance of 100 Cuts

Spell Like Abilities
1/day- Faerie Fire, Dancing Lights, Darkness

Skills- Acrobatics +14, Appraise +9, Bluff +7, Climb +6, Craft (Drafting) +10, Craft (Clockwork) +13, Diplomacy +9, Disable Device +25, Escape Artist +8, Intimidate +9, Knowledge (Dungeoneering, History, Arcana, Local, Nature, Planes, Religion) +18, Knowledge (Engineering, Nobility, Geography) +16, Linguistics +14, Perception +20, Perform (Oratory) +8, Ride +8, Sense Motive +2, Sleight of Hand +11, Spellcraft +20, Stealth +10, Survival +2, Swim +6, Use Magic Device +19

Important Equipment:
Weapons- Spine Flail of Dueling, +1 Mighty Composite Longbow (+2 Str), +1 Keen Mithral Rapier, +1 Warhammer, +1 Undead Bane Longsword, Masterwork Revolver, Cold Iron Pick
Armor-+1 Expeditious Mithral Breastplate of Comfort, Masterwork Small Steel Shield
Wonderous- Headband of Fortune's Favor/Alluring Charisma +2, Lens of Detection, Amulet of Natural Armor +1, Cloak of Resistance +2, Belt of Mighty Constitution +2, Cat Burgler's Boots, Jingasa of the Fortunate Soldier, Handy Haversack, Ebon Wayfinder, Gem Cutter's Eyeglass, Masterwork Thieve's Tools
Artifacts- Shard of Pride