Rick Rerolled's page

No posts. Organized Play character for Sparky Spain.



Dark Archive 3/5

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Had this situation come up in my last game - Alice the wizard lends Bob (also a wizard) her spellbook, which contains "Summon Cacodaemon", a spell found only in the "Horsemen of the Apocalypse" source book. While the spell is listed as available in Additional Resources, Bob hasn't bought that source book yet. Similarly, Bob has a spell you can only have access to through a chronicle, a chronicle that Alice doesn't have.

Can Alice and Bob copy these spells into each other spellbooks? They'd obviously be unable to memorize them (cast them through an arcane bond, etc.) until they acquired the sources, but do they need the sources to add them to their spellbooks?

(I'm kinda hoping they can, since otherwise we'd be forcing Bob to buy the source book on the spot.)

Dark Archive 3/5

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If I use the starting 150gp to buy a compact spellbook, can I put my initial allotment of spells in it instead of the free spellbook, or do I need to pay the scribing cost?

Dark Archive

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I thought I knew how this ring worked, but not anymore...

1) If the PC is an Oracle with the Nature mystery, and they have a Ring of Revelation with a non-Nature revelation (like Combat Healer), can they use the ring by making a Use Magic Device check?

2) If they can make a Use Magic Device check, how do you interpret the result?

Example: A level 9 Oracle of Nature "UMD's" a ring with the Combat Healer revelation.

Combat Healer:
Whenever you cast a cure spell (a spell with “cure” in its name), you can cast it as a swift action, as if using the Quicken Spell feat, by expending two spell slots. This does not increase the level of the spell. You can use this ability once per day at 7th level and one additional time per day for every four levels beyond 7th. You must be at least 7th level to select this revelation.

* They roll a 20, making their "effective level of the emulated class" 0. Can they even use the ring ("must be 7th level")?
* They roll a 31, making their "effective level of the emulated class" 11. Can the oracle use Combat Healer once per day or twice?

3) Again, assuming "yes" to #1, when would they need to make the UMD check? Is it dependent on the revelation? Some revelations are a permanent bonus (like Skill at Arms), and some are limited uses per day.

Thanks in advance!

Dark Archive 3/5

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

(Here's hoping I'm reaching the wrong conclusion...)

I'll be playing an aasimar nature oracle with the Bonded Mount revelation, and the Celestial Servant feat. So, that should get me:

* an animal companion (a horse, of course) with a 6 Intelligence
* I give it one rank in Linguistics (Celestial) so it can understand me
* Celestial Servant gives my horse Smite Evil once per day

So far, so good, but then I start looking at PFS specific rulings...

* From the PFS FAQ: "Also note that raising an animal companion's Intelligence to 3 or higher does not eliminate the need to make Handle Animal checks to direct its actions..." (uh-oh)
* Since you need a specific trick for specific actions (like flank needs the Flank trick), and no "Activate Special Ability" nor "Smite Evil" tricks exist, I'd have to use the "Other" trick from Handle Animal to tell my mount to smite evil.
* Since the "Other" trick is purely up to GM discretion, PFS doesn't allow it.

Putting all that together, am I correct that I can never get my mount to use its Smite Evil ability, per PFS RAW?

Also, would the above change if the animal companion was a Totem Guide? At level 6, a totem guide animal companion can "speak with its master as though the two shared a common language".

Thanks in advance to everyone who's read all of this.

Dark Archive

1 person marked this as FAQ candidate.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

A few questions about the aasimar alternate racial trait, Halo.

Halo Description:

Halo: Some aasimars possess the ability to manifest halos. An aasimar with this racial trait can create light centered on her head at will as a spell-like ability. When using her halo, she gains a +2 circumstance bonus on Intimidate checks against evil creatures and on saving throws against becoming blinded or dazzled. This racial trait replaces the darkvision standard racial trait.

1) How much light does Halo create?

2) How far can an aasimar see with it?

3) What caster level is the Halo spell-like ability?

4) How would Halo interact with Darkness? Deeper Darkness?

Dark Archive

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Favored Class Bonus:
Add +1/2 to the oracle's level for the purpose of determining the effects of one revelation.

If an aasimar (or elf) oracle puts their favored class bonus into a single revelation every level until 14, they'd have an effective level of 21. How does work with the following revelations?

1) Spirit of the Warrior (Ancestor mystery) - Does the oracle's BAB become +21, or does it remain at +20? If it goes to +21, Do they gain a fifth attack?

2) Channel (Life mystery) - Does the oracle go to 11d6 worth of channeling ("...plus 1d6 points of damage for every two cleric levels beyond 1st..."), or do they remain at 10d6?

3) Bonded Mount (Nature mystery) - With an effective druid level of 21, how does that work with the animal companion chart? (Technically, this would also affect humans with the Huntmaster feat at level 20.)

Sovereign Court 3/5

Since the last fight can be so dangerous, I want to make sure I get everything right, so my players get a fair shake. This'll likely be Tier 6-7.

1) What is the order/timing in which events occur? Is Chalfon busy buffing while Pasha makes her exit, or does he start right after?

2) What's the Perception check to hear Chalfon casting his buffs? To try to find him if they start actively looking?

3) When the party likely tries to attack the fake Chalfon, how is he supposed to handle it? For example, if a PC shoots an arrow at the image, does it simply pass right through while the illusion keeps laughing (making it pretty obvious something's up), or can Chalfon have the illusion act like it dodges/gets hurt (while still laughing)?

Thanks :)

Sovereign Court

So, I've got only one PFS character listed on My Pathfinder Society page, but he's my third character, i.e. - 11111-3. I would like to record games for characters #1 and #2 (that I now have several chronicle sheets for), but the web page won't let me add earlier character numbers.

1) Is there any way to add earlier character numbers at this point?
2) If necessary, could character #3 be deleted?

Thanks!