| RichardRahl |
This was the first really evil act and not really a established pattern. Kind of like they were caught up in the moment, and things went from bad to worse to Holy Cow in a matter of seconds. We determined that the Cleric is pretty much the only character that would take a moral hit on this, but could be easily remedied if he received a divine mission to try and redeem their souls and have them repent for their actions.
It really was an out of the blue moment for the group. The fight was particularly annoying with characters being blinded and beaten, so the anger just kind of carried over once they eventually won. I thought of the alignment shift for the Cleric, and we are mulling that over, but I think some penance may be in order for the characters to try and redeem themselves. If they are unwilling to change their path then yes I would say it is an unfix-able rift; however if they accept the punishment for their actions, it should work out.
The key factor will be working it out with the town's folk, but not a major issue. The city is a base of operations, but not the focus of where actions take place, and once done they will move on.
We are playing the Iron Gods Campaign,