Hello Dragon readers.
After combing through the forums I found a number of posts on the topic of flaws.
The most important issue raised was that of players taking flaws that provide no serious disadvantage.
I have devised the flaws such that the prerequisites make sure that each flaw carries a real disadvantage. For example, thats why you need a minimum int to take Arcane Conundrum (a Gnome flaw from #328).
I would like to hear your feedback on how the flaws have been used by your characters, or the characters in your campaign.
Bye for now,
Richard Pocklington