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Hello Dragon readers.

After combing through the forums I found a number of posts on the topic of flaws.

The most important issue raised was that of players taking flaws that provide no serious disadvantage.

I have devised the flaws such that the prerequisites make sure that each flaw carries a real disadvantage. For example, thats why you need a minimum int to take Arcane Conundrum (a Gnome flaw from #328).

I would like to hear your feedback on how the flaws have been used by your characters, or the characters in your campaign.

Bye for now,
Richard Pocklington