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Shfish wrote:

Because you need to read the table for twf fighting to figure out your penalties to begin with.

In the table it says:
Table: Two-Weapon Fighting Penalties

Circumstances Primary Hand Off Hand
Normal penalties –6 –10
Off-hand weapon is light –4 –8
Two-Weapon Fighting feat –4 –4
Off-hand weapon is light and Two-Weapon Fighting feat –2 –2

SO you go back to the non-feat penalty. Short sword is light. I will use the off-hand weapon is light line. It says -4/-8. I then apply MWF feat which says take -2/-6 off your penalty, so it now is -2/-2.

The Two weapon fighting feat is replaces by the Multi Weapon Attacks FEAT for creatures with 3+ limbs.

Thus you cant look at the Two WEapon Fighting feet as its irrelevant.


Yes it made short work of a sythe trees. Like a whirling dervish


Shfish . Why is the light weapon relevant
I know it is for TWF BUT i dont think it is for MWF

Under MWF we have:
Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.
ie ignore everything under TWF and just use these rules.

And MWF says only:
Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.


Quote:

Although, as it has been stated, this character is just a couple of levels away from getting the feat for free anyway. Why not let them burn a resource?

He is 6th. at 8th he get multiattacks but that applies to Natural attacks not attacks with 8 swords in 8 arms.

Here I am talking about weapon attacks which multiweapon fighting is relevant to.

He has 8 swords in 8 arms. multiweapon fighting reduces the penalty for multiple attacks with weapons. But lets say he did not have it - I assume he could still attack 8 times just at a significant penalty (-6 primary hand and -10 for the other 7??? )

If I allow the Feat it reduced the Penalties by -2 for primary and -6 for others. was does that mean in terms of penalties is it:
(-4 primary hand and -4 for the other 7??? )


I am running the Kingmaker adventure path but it just a home (well club) game for those who asked.


OK the +1/4 pt to evolution post is important (he is 6th level so is claiming 11 and this seems to suggest he has 10.5 (ie 10).

That will be important as he has POUNCE for 1 pt that he will have to bin.


One of the players in my game has created a summoner.
HIs Eidolons has 11 evolution points (summoner used the chosen class optional rule for half elf summoner that boosts evolution by 25%)

He chose a quadriped base form

He has taken LIMBS FOUR times = 8 pts (plus an ability increase and Pounce). he has chosen arms with hands that can hold swords.(short swords)

He has taken double slice and Martial weapons proficiency as feats PLUS - an this is the key part he has taken multi attack feat - which is a bestiality Feat not a Core rule book or advanced rule book feat.

Now Eidolons "can select any feat that they qualify for"
But how do we know - where does it say what feats they qualify for.

Where does it tell us what List of Feats we can select from

A fellow GM says that the bestiary is a GM tool and players cannot select feats from it for their summoned Eidolons. Is he right or is the player correct.