First post here. I've been thinking about building a titan mauler barbarian for the next campaign I'm able to get in to, and was thinking of nightmare from soul calibur as a sort of base inspiration. I've got a basic idea down, but was hoping to get some advice. I know not all of the choices I've made are completely optimal, but I'm hoping he'll be quite useful to the party regardless. I've got him built up to 17th level, as that's the point the previous campaigns I've been in have ended at.
Nightmare
Half-Orc Titan Mauler Barbarian 17
Stats:
Str - 16 (14 +2 racial)
Dex - 14
Con - 14
Int - 12
Wis - 10
Cha - 17 (13 + 4 from levels)
Feats:
1 - Skill focus(Survival)
3 - Eldritch Heritage(Orc)
5 - Heavy Armour Proficiency
7 - Power Attack
9 - Not sure
11 - Improved Eldritch Heritage(Orc) (Strength of the beast)
13 - Improved Eldritch Heritage(Orc) (Fearless)
15 - Not sure
17 - Greater Eldritch Heritage
Rage Powers:
2 - Spirit Totem, Lesser
4 - Hurling, Lesser
6 - Spirit Totem
8 - Hurling
10 - Spirit Totem, Greater
12 - Hurling, Greater
14 - Not sure
16 - Not sure
Weapon will be a greatsword, likely try and get impact on it, with the armour being full plate. I've not looked too much into items for him, but I know I want to get a Belt of Hurling, Greater, to increase the hurled item's range increment, and allow me to apply strength to the attack roll instead of dex.
By 17th level, while raging and with the orc bloodline power "Power of Giants" active, I'll be rocking 34 strength (extra +6 from rage, +6 from Strength of the beast, and +6 from power of giants, so hitting and damaging shouldn't be too much of an issue.
There are feats at 9 and 15, as well as rage powers at 15 and 16 that need choosing. I've trying to find a way to give him a claw attack on his offhand without taking beast totem, so to fit the nightmare theme. On top of this, any items people can think of that might fit would be great.
Anyways, does anyone have an advice on anything I could do to improve this character?