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We are playing long term campaign over several years so i will set a Big Story Plot which will be more and more discovered in later campaign.

Big plot idea so far: something like the "Infinity Stones" (from Marvel)

Campaign Start: getting player together on a normal spaceship which is sabotage, player have to land on a desert planet, are chased by unkown starngers, involved in first fight (to learn the system), finding a deserted spaceship, having first spaceship fight (lay down their roles in spaceship as a team in roleplay)

After that players are like explorers, vist&finding new star systems, involved in several regional sup plots (maybe a system like firefly verse or later something in smaller version like Star Wars with a imperator and rebels), with emergency landing on difficult environment planet where they must try hard to survive.

More ideas will come with start of the Starfinder System.