Race |
| HP: 12/18 | AC: 19 (15 Tch, 14 Fl) | CMD: 17 (12 Fl) | F: +4, R: +5, W: +2 | Init: +5 | Perc: +5, SM +2 |
Classes/Levels |
| Speed 30ft | Active conditions: none |
Gender |
Male N Android Fighter 2 |
About Rhomboid
Male android fighter (aldori defender, drill sergeant, martial master) 2
N Medium humanoid (android)
Init +5; Senses darkvision 60 ft., low-light vision; Perception +5
--------------------
Defense
--------------------
AC 19, touch 15, flat-footed 14 (+3 armor, +5 Dex, +1 shield)
hp 18 (2d10+2)
Fort +4, Ref +5, Will +2; +4 vs. mind-affecting, paralysis, poison, and stun
Defensive Abilities constructed; Immune disease, emotion, exhaustion, fatigue, fear, sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee
mwk aldori dueling sword +9 (1d8/19-20)
Special Attacks tactician 1/day (Precise Strike, 4 rds)
--------------------
Statistics
--------------------
Str 10, Dex 20, Con 12, Int 14, Wis 13, Cha 5
Base Atk +2; CMB +2; CMD 17
Feats Exotic Weapon Proficiency (aldori dueling sword), Precise Strike[APG], Weapon Finesse, Weapon Focus (aldori dueling sword)
Traits bruising intellect, fashionable, indomitable faith
Skills Acrobatics +7, Intimidate +7, Knowledge (nobility) +4, Perception +5, Sense Motive +2; Racial Modifiers +2 Perception, -4 Sense Motive
Languages Azlanti, Common, Thassilonian
SQ emotionless, exceptional senses, nanite surge
Other Gear mwk studded leather, mwk buckler, mwk aldori dueling sword[ISWG], masterwork backpack[APG], 300 gp
--------------------
Special Abilities
--------------------
Constructed (Ex) Counts as both humanoids and constructs for effects that target type.
Darkvision (60 feet) You can see in the dark (black and white only).
Emotionless (Ex) Androids have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks.
Exceptional Senses Androids have darkvision to a range of 60 feet and low-light vision. They also gain a +2 racial bonus on Perception checks.
Immunity to Disease You are immune to diseases.
Immunity to Emotion (Ex) You are immune to all emotion effects.
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Fear (Ex) You are immune to all fear effects.
Immunity to Sleep You are immune to sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nanite Surge +5 (1/day) (Ex) Bonus to any one d20 roll. Glow like a torch for 1 round when used.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Tactician (Precise Strike, 4 rds, 1/day) (Ex) Grant the use of one of your teamwork bonus feats to all allies within 30 ft.
. . Gnoll Tactics: (from 192785-2 CS 16) So long as you possess this boon, all of your Pathfinder Society Organized Play characters have access to the following feats and archetypes from Pathfinder RPG Monster Codex as if they appeared on the Additional Resources page: Coordinated Reposition, Disarm Partner, Improved Disarm Partner, Snapping Flank, the pack rager barbarian archetype, and the flindbar.