About Reynolt "Rain" Silvervane
UNDER CONSTRUCTION
Dwarf, Bard 4
HP 47 (10 + Con + Favored Class + 8 + 7 + 6)
Fort +4 / Reflex +6 / Will +5
Initiative +4, Senses: Darkvision
AC 18 (10 + [(Breastplate) + (Dex)] ?? Flat Footed / ?? Touch
BAB +??, CMD: ??
Appearance:
53 yrs old, 5’1” / 162 lbs.
Reddish-Blond / Green Eyes / Goatee
Abilities:
Str 14 (+2) Dex 14 (+2) Con 16 (+3) Int 12 (+1) Wis 13 (+1) Chr 16 (+3)
(Racial and Background Bonuses applied)
Ranged:
Crossbow: +?? Hit, d8, x3, 100’
Melee
Dwarven Waraxe: +?? Hit/+?? Damage, d10, x3
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Racial:
Racial Bonus: +2 Con, +2 Wis, -2 Chr
Slow and Steady: Movement base 20’ regardless of encumberment
Defensive Training: +4 AC Dodge bonus vs Giant subtype
Hardy: +2 racial bonus vs Poison, Spells, and Spell-like abilities
Iron Citizen: +2 racial bonus on Diplomacy and Sense Motive. Replaces Stability.
Greed: +2 racial bonus to Appraise gems and precious metals.
Stone Cunning +2 Perception on Traps or Doors hidden in stonework.
Darkvision See 60’ in the dark
Hatred: +1 racial bonus on attack rolls vs Orcs and Goblins
Weapon Familiarity: Battle Axes, Heavy Picks, and Warhammers, and any “Dwarf” weapon.
Class:
Skills:
Saves: Fort +0 / Reflex +2 / Will +2 (At 1st level)
Bardic Knowledge: + ½ class level bonus on all Knowledge checks, even untrained.
Bardic Performance: 16 rounds/day (7 rounds (1st) + 6 rounds (2nd - 4th) + 3 Rounds (Maestro)
Countersong: 30’ range, Perform check vs Sound based spell effects
Distraction: 30’ range, Perform check vs Illusion based spell effects
Fascinate: Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha)
Inspire Courage +1: +1 morale vs charm and fear, +1 competence to hit and dmg.
Inspire Competence: +2 competence bonus on skill checks, 30’ range.
Versatile Performance: May use Perform skill bonus in the place of other skills
Well Versed:+4 saves vs other bardic performances or language based abilities
Advance - Combat: Average to Good ( d10, Martial Weapons, Medium Armor, Shields)
Favored Class Bonus: Add +1 HP every time character levels in Favored class (Bard).
Background: Entertainer
Boon: / Flaw: / Skills: Acrobatics, Perform (Any)
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Skills:
Ranks per level: 7 / Skill points spent: 28
Adventuring Skills:
+1 Appraise
+7 Bluff
+2 Climb
+1 Craft
+9 Diplomacy
+3 Disguise
+2 Escape Artist
+1 Heal
+7 Intimidate
+4 Knowledge: History
+4 Knowledge: Arcana
+4 Knowledge: Dungeoneering
+7 Perception
+9 Perform: Sing
+6 Perform: Lute
+1 Profession: Entertainer
+2 Ride
+4 Sense Motive
+5 Slight of Hand
+4 Spellcraft
+2 Stealth
+4 Survival
+2 Swim
+9 Use Magic Device
Background Skills:
+4 Knowledge: Geography, +4 Handle Animal
Proficiency: Simple & Martial Weapons, Light & Medium Armor
Language: Common, Dwarven
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Feats:
Arcane Strike: As swift action, +1 arcane dmg to weapon, for every 5 caster levels, add +1
Lingering Performance: Performance songs last 2 additional rounds after stopping.
Traits:
Reactionary: +2 Initiative
Maestro of the Society: May use bardic performance an addition 3 rounds per day
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Spells/Day:
Cantrips: 6 / 1st: 4 / 2nd: 2
Spells Known:
Cantrips:
(6) Dancing Lights, Detect Magic, Mending, Message, Prestidigitation, Read Magic
1st:
(4) Cure Light Wounds, Ear Piercing Scream, Identify, Grease
2nd:
(2) Blistering Invective, Invisibility
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Equipment: (7000 gp starting funds)
+1 Agile Breastplate: AC +7, 1400 gp, 25 lbs, -4 Penalty
MW Dwarven Waraxe: d10, 330 gp, x3, 8 lbs
Dagger: d4, 4 gp, 19/20 x2, 10’, 2lb
Longbow: d8, 75 gp, x3, 100’, 3 lb
Arrows (20), 1 gp, 3 lbs
Bard's Kit::
Backpack, Bedroll, Belt Pouch, Flint & Steel, Ink, Quill, Journal, Mess Kit, 10' Rope, Torches(10), Trail Rations (5), Waterskin.
MW Lute: 100 gp, 3 lbs (+2 on Perform checks)
Whetstone: 2 cp, 1 lb
Traveler’s Outfit: 1 gp, 5 lbs
Total Cost:
7 gp / 9 sp / 8 cp
Background