Gypsy

Reyelle's page

42 posts. Alias of Jaycen Keenword.


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Grabbing Ama by the shoulder, Reyelle diverts the brawlers attention to the group's flaming adversaries. "lookout Ama, they're spewing from that cursed hole in the floor!"

Reyelle wastes no time, instantly springing into position with one of the flaming skulls. With a flick of her wrist and an audible click, she mysteriously produces a gleaming knife from her sleeve. Whirling around with a reverse grip on the weapon, she aims her strike for the temple of the beheaded foe, grim determination fueling her mettle.

Move Action: Move into position next to a flaming skull (flanking with Ama if he moves adjacent to a skull and does not destroy it. Otherwise random target)

Free Action: Activate spring-loaded wrist sheath (equip dagger)

Standard Action: Melee attack (using Combat Expertise) - 1d20 + 3 ⇒ (12) + 3 = 15 (+2 if flanking)

Damage: Dagger - 1d4 + 1 ⇒ (2) + 1 = 3

Sneak Attack: 1d6 ⇒ 6


Reyelle moves cautiously through the room searching for clues.

Perception: search for clues - 1d20 + 5 ⇒ (15) + 5 = 20


As the rest of the party nods in silent agreement, Reyelle moves to the other wooden door, opening it cautiously.

"Ok, who's got my back?" Reyelle asks hopefully.


"As dangerous as it might seem, I think we should pack these items up. They might be useful for further research on Harrowstone and they could also be worth good coin to the right collector." Reyelle boldly suggests.

As long as it's ok with Domli and the others, Reyelle gathers up the items and stores them in the dwarves pack.

"I think we've exhausted our search in these rooms. Is everyone ready to move on?" Reyelle asks the party.


"Nice work Akydi. Good eyes. I can't believe I missed that secret door." Reyelle commented.

"Looks as if we've discovered some kind of evidence storage. These five items with placards, seem to be connected with the five most notorious criminals imprisoned in Harrowstone at the time of the fire. What do the rest of you make of them?" Looking over the items, Reyelle refrains from touching anything.


Perception: reveal spoiler - 1d20 + 5 ⇒ (5) + 5 = 10

"It's an old abandoned prison. I'd say your assumption is correct Rhia." Reyelle replied sarcastically.

Who in the nine hells is this broad talking to? "And unfortunately, it looks like this place isn't the only one haunted. Do me a favor, and let us gather the valuables before yall start tossing crap around." Reyelle requested with a grin.

Reyelle will switch out her thieves tools for the masterwork ones, and after appraisals she will place the silver hairclips in her hair as long as no one objects. BTW, how are we handling loot? Who's carrying what?


"Actually Domli, that door is locked. Why don't you give me a hand and see if we can get it open. I've always heard you dwarves have a knack for locks and such." As she requests the dwarf's aid, Reyelle draws her thieves tools from a concealed pocket.

Reyelle will wait for Domli to aid her if possible.
Disable Device: If possible I'll take 20 giving a result of 28. If I can't take 20, I'll just roll 1d20 + 8 ⇒ (13) + 8 = 21


"Since I have no idea how to deal with spooks and spirits, I'm gonna check these doors for traps." Puzzled by the mysterious haunt, Reyelle focuses on the two doors exiting the room.

Perception: check normal door for non-magical traps - 1d20 + 5 ⇒ (2) + 5 = 7

Perception: check iron door for non-magical traps - 1d20 + 5 ⇒ (3) + 5 = 8

This is assuming we are out of combat. If we are still acting on an Initiative count Reyelle will do the doors one at a time.


Following the lead of the hulking Ulfen, Reyelle enters the inner foyer.

Her eyes go wide upon hearing the eerie screams, "light of the inheritor save us, I'm to young to die!"

Clutching her simple dagger for protection, the frazzled pickpocket shadows Olav closely until the door mysteriously batters his poor sniffer. "Now take it easy big fella... The spirits are trying to tell us..WHAAM"

Cut short by Olav's impressive demolition of the tainted door, Reyelle hesitantly grins. "Well, somewhere Old Deadeye must be smiling. With an axe swing like that, wood everywhere better be scared!"

Perception: reveal spoiler - 1d20 + 5 ⇒ (5) + 5 = 10

As Reyelle enters the audience hall she crosses her arms, rubbing her biceps for warmth. "Anyone else feel that drop in temperature?"


Perception: 1d20 + 5 ⇒ (20) + 5 = 25

Reyelle issues a cautious warning to the others as she returns her tools to her vest pocket. "Couldn't find any traps on the door, looks safe for entry. The balcony above however, looks like it could cave any second. How bout' one of you strong men take point? I'll follow close behind and provide backup."


"Ground floor sounds good to me. Let's check the front door." After agreeing with the large Ulfen, Reyelle moves to the front door, drawing a set of thieves tools from the interior pocket of her vest.

Perception: search for non-magical traps - 1d20 + 5 ⇒ (5) + 5 = 10


Reyelle distances herself from the filthy vermin. "Ewwww... Disgusting. Don't let those dirty rats touch you Olav. They carry disease and they don't care if they spread it!"

Move Action: Move away from rat swarm

Standard Action: Full defense


Reyelle scratches her head as she looks over the symbols. "Well, do you think these symbols have something to do with the ritual the cultist were trying to complete?"


As the party migrated to the other tower for investigation, Reyelle began to put the pieces of the puzzle together in her mind. Hmmm... Rhia said she was captured by cultists, who then completed some kind of dark ritual for a vial of blue light. I wonder if these cultist she speaks of are the same Whipering Way troublemakers the Professor mentioned in his journal? Could they have also been involved in the Professor's suspicious death? If so, they certainly went to great lengths to complete their task, kidnapping and possibly murder, all just to obtain some stoppered glowing substance. But the Professor seemed sure in his journal entry that it was someone, not something, that they were after. But why would a cabal of necromancers go looking for someone in an empty prison that's rumored to be haunted with ghosts? The Professor also mentioned something about transcribing strange symbols he found etched along the prison's foundation, I better remind the others.

"Hey everybody, keep your eyes peeled for any strange runes or symbols etched along the prison's foundation. The Professor mentioned something about them in his journal. While I cannot read magic, perhaps one of you may be able to discern something from their examination." While bringing the possible clue to the attention of the party, Reyelle surveys the prison's foundation as she traverses the courtyard.

Perception: look for symbols - 1d20 + 5 ⇒ (10) + 5 = 15


Although she feigned disinterest, Reyelle couldn't help but notice the young sorcerer's charming interaction with the beautiful stranger. Hell's bells and holy harrow decks, next to Kendra and this gorgeous belle I must look like dog crap! If it weren't for bad luck I woudn't have any. Ughh.... Men, so predictable. I need something to get my mind off this mess. If we make it back to Kendra's all right, I might have to sample some of my goodies before bed.

Bluff: hide jealousy - 1d20 + 7 ⇒ (7) + 7 = 14

"Hey Domli, wait up" Following suit with the armored dwarf, Reyelle plasters her back to the wall and walks in a low crawl with her dagger held in a reverse grip.

Stealth: remain undetected - 1d20 + 8 ⇒ (12) + 8 = 20


Darting nervous gazes around the prison's courtyard, Reyelle watches for any suspicious movement. Half expecting brigands or other nefarious folk to emerge upon the rescue of the mysterious stranger, she grips her weapon tightly and moves to put her back against the tower wall. Unfortunately, she was all too familiar with the practice of kidnapping, and while she had never participated in such acts, she couldn't say the same for her father and brothers back in Tamrivena. Considered hardened criminals by most standards, Reyelle had to admit she missed her home and family, despite their obvious Szcarni ties.

"So now that you've been freed, who are you and how did you get here?" Reyelle asked bluntly.


"I'm with Ama on this one. Let's give the perimeter a once over before we investigate the interior." Reyelle relayed while twirling a dagger between her fingers.

BTW-sorry for the delay, computer been wonky lately ;)


"Well I'm far from being an investigator, but I would like to help the people of Ravengro. Let me ask you, have there been any other strange occurences of late? Reyelle responds to the deputy.

"I have a strange hunch that the death of my colleague, Professor Petros Lorrimor is strangely connected to this scene somehow. I think the fact that someone or something came here to Warden Hawkram's monument and vandalised it means that perhaps more answers lie in the ruins of Harrowstone prison." As Reyelle speaks to the deputy, her tone becomes serious. "My associates and I would like access to any of the towns files on Harrowstone and permission to have a look around the prison grounds. We don't want to reopen old wounds, we just want to help the people of the late Professor's home town." Hoping the bothered deputy would agree, Reyelle nods her head in silent cohersion.

Diplomacy: influence deputy - 1d20 + 6 ⇒ (1) + 6 = 7 Dragonscat!


Hmmm... This crowd is just asking to be robbed. Then again, I think I better do my best to befriend whoever I can here in Ravengro. Gaining the peoples trust could be the first step in finding out what truly happened to the Professor.

Perception: 1d20 + 4 ⇒ (8) + 4 = 12

As Reyelle makes her way through the crowd, she attempts to calm the frightened townsfolk. "No need to be worried. This is likely the work of vandals nothing more."

Diplomacy: calm townsfolk - 1d20 + 6 ⇒ (5) + 6 = 11

Secretly doubting her own hypothesis, Reyelle questions the civilian folk. "By chance, did any of you see or hear anything?"


After gathering the goodies, Reyelle suggests a visit to Harrowstone. "Let's at least get a look around the place. I want to see where the Professor perished. Something tells me there was foul play involved."


While helping secure the items from the sarcophagus, Reyelle suggests a closer inspection by Akydi. "Any chance you can tell us if some of these items have magical powers or what they might do?"

When finished gathering the loot, Reyelle retrieves her dagger from the carcass of the dead centipede and assists Ama in exploring the rest of the crypt as she clicks the weapon back into her wrist sheath. "Hmmm... I wonder where this other door leads? Let me make sure it's safe before you open it."

Perception: Search door for non-magical traps - 1d20 + 4 ⇒ (10) + 4 = 14


Quickly realizing that she has the drop on the disgusting vermin, Reyelle springs into action. With a flick of her wrist, she produces a freshly sharpened dagger and hurls it at an unsuspecting centipede. "Don't let those creepy crawlers near me, I can't stand bugs!"

Free Action: Activate spring-loaded wrist sheath (draw dagger)

Standard Action: Ranged attack - dagger 20' - 1d20 + 3 ⇒ (17) + 3 = 20

Damage: Sharpened dagger - 1d4 + 1 ⇒ (4) + 1 = 5

Sneak Attack: 1d6 ⇒ 4

Move Action: Move 30' away from centipedes


"I don't want to disrespect the dead, but the Professor mentioned coming down here to recover some useful tools. If that means opening sarcophagi, I guess we have no choice but to explore every avenue. One of you burly fellas should probably do the heavy lifting, but let me take a look and see if it's safe first." Reyelle said with a cautious tone.

Perception: search sarcophagus for non-magical traps - 1d20 + 4 ⇒ (2) + 4 = 6

"Looks safe and secure."


Perception: 1d20 + 4 ⇒ (1) + 4 = 5

"What tracks? I don't see anything. Point out which door they lead to and I will search it for traps."

When Domli points to the door, Reyelle will search it for non-magical traps.

Perception: search for non-magical traps - 1d20 + 4 ⇒ (14) + 4 = 18


Dagger in hand, Reyelle follows Domli's lead. "Let's do our best to be quiet, we don't wanna alert anything that might be lurking down here." Reyelle whispers to the others.

Stealth: moving silently - 1d20 + 7 ⇒ (6) + 7 = 13


Reyelle suggests an exploration of the false crypt, and if successful there, possibly some early reconaissance on Harrowstone.


Reyelle gently returns the chair to its place next to the table. Standing aside as Olav wraps the Professor's corpse, she curiously inspects the bodies mysterious wounds. "Didn't you say the Professors demise was due to some type of accidental collapse while exploring Harrowstone? These wounds look as if something or someone tore your fathers throat out. I'm begining to think there might be some foul play involved with your fathers death Kendra, and whoever is behind it probably had something to do with his recent animation. I know this is a rough time for you but in order for us to protect you, we need to know if the Professor had any enemies. Can you think of anyone in particular, who would want to harm him?"


Sorry for the delay.

Horrified by the Professor's appearance, Reyelle stands back hoping that someone would have a solution to his malady. "What should we do? I don't want to hurt thte Professor, but if that thing gets any closer I'm gonna clobber it with this chair!"

Standard Action: Take Full Defense (AC 17)


"Dear gods, is that the professor?" Eyes wide in terror, Reyelle stumbles backward. Realizing she is weaponless she quickly scans the immediate area for something to defend herself with. Deciding on a nearby chair, Reyelle hefts the seat in front of her holding it in a defensive manner. "Kendra it looks like your father has become some kind of undead abomination. We're gonna need the cleric. DOMLI! Get your behind in here!" Reyelle calls out in a frightened tone.

Movement Action: 5' step back, pick up chair

Standard Action: Full Defense (AC 17)

BTW - I'm assuming Reyelle is unarmored and weaponless since she just woke up. How far is my room?


Rubbing her eyes and yawning lazily, Reyelle enters the room. "Whats all the racket?" When she encounters the others holding hands and staring suspiciously at the front door, her face becomes serious. "What's going on guys? Is everything allright?"


Perception: hear Kendra's scream - 1d20 + 4 ⇒ (7) + 4 = 11

Reyelle sleeps soundly. Dreaming of her lost love, she hugs her pillow tightly.


During dinner, Reyelle reveals to the others the results of the days investigation. Afterward, she makes suggestions for the following day. "As Akydi pointed out to me earlier, we should probably explore the false crypt together, who knows what dangers might lurk below. We should also see what we can dig up about the prisoners in the town library. That might shed some light on Harrowstone's mysterious nature."

For the rest of the evening, Reyelle helps out as best she can, cleaning the dishes after dinner and drawing baths for the hard working men. She keeps company with Akydi and Kendra for the most part, often smiling and laughing at the fellow Varisian's remarks and stealing jealous glances when he and Kendra interact.

Shortly before midnight, Reyelle retires for the night.


The small explosion startles Reyelle as she discreetly counts her pilfered gains, causing her to nearly drop the stolen purse. As she regains her composure, she quickly conceals it within one of the many hidden pockets of her garment.

"What in the nine hells... Akydi, did you see that?" Turning to see her companion blinded by the bright flash, Reyelle rushes to the handsome gypsy's aid. "Are you alright my friend? Try blinking several times that should do the trick."

Standing next to Akydi and facing away from the others, Reyelle whispers to her ally, "The last card placed was The Uprising. Does that mean anything to you? Perhaps Ravengro is destined for something bigger than it is prepared for. This doesn't bode well."

Reyelle will use stealth on the way to the crypt.

Stealth: 1d20 + 7 ⇒ (14) + 7 = 21

After returning to Kendra's, Reyelle gives her gracious host the five silvers aquired earlier, encouraging her to use the coin to buy some groceries for the understocked kitchen.

If there is time left, Reyelle will research the five prisoners.

Knowledge Local: research prisoners - 1d20 + 8 ⇒ (3) + 8 = 11 (includes +2 from Professor's library)


Reyelle eats heartily at breakfast, thanking kendra afterward for her hospitality. With a full belly and a renewed spirit, Reyelle sets out to canvas the town. She first visits the statue on the riverbank commemorating the victims of the Harrowstone fire.

Perception: search for clues - take 20 = 24

After leaving the statue, Reyelle returns to Ravengro to rub elbows with the natives. She visits local stores, taverns, and inns attempting to gleam any information on the Whispering Way or Harrowstone.

Diplomacy: gain information - take 20 = 26

Before returning to Kendra's house, Reyelle pays a visit to the false crypt in the Restlands looking for any useful clues.

Perception: search for clues - take 20 = 24

If at any time, Reyelle encounters the man who made the crude remarks at the funeral service, she will attempt to lift his coin purse. If successful, she gifts her spoils to Kendra upon return, insisting she let Reyelle compensate her for her benevolent generosity.

Sleight of Hand: lift coin purse - 1d20 + 7 ⇒ (19) + 7 = 26

For this use of Sleight of Hand, Reyelle activates her Measure the Mark ability, which basically lets me know the opponents perception check to reveal my attempt before I actually complete the action. If he rolls a higher Perception than my Sleight of Hand, I will use a bluff check to stop him from noticing my attempted thievery.

Bluff: avoid detection - 1d20 + 6 ⇒ (3) + 6 = 9

I figure that's about eight hours of activity.

BTW - rolls if I cant take 20 (3d20 ⇒ (3, 19, 5) = 27)


"Wow Akydi, that is some very nice inkwork. Where did you have it done? Is it Varisian? I'm a sucker for a man with tattoos. You know you remind me of someone very close to me. He is Varisian too, and also a charmer like yourself. Unfortunately all the charm in golarion couldn't keep him out of the dungeons. The local guard where I'm from, locked him up and threw away the key and it's likely I will never see him again." Vieing for the attention of the comely harrower, Reyelle shoots a competitive glance at Kendra.

Knowledge Local: Harrowstone - 1d20 + 6 ⇒ (9) + 6 = 15

"I think visiting the town hall and the temple to gather research is a great idea, and I would be willing to speak on our behalf although I don't know how much good it will do. Some of the townsfolk seem a little conservative, I'm worried that a plea from a Varisian may fall upon deaf ears. The least we can do is rub elbows with a few of the townsfolk. Maybe if they got to know us better, they might change their attitude, maybe even want us to help out." As Reyelle speaks, her brow raises in ponder.

"One thing's for sure, we need to vist that false crypt in the Restlands and borrow a few tools of our own before we enter Harrowstone. I have a feeling if the Professor needed them, we're going to need them as well!" Looking for agreement from the crowd and nervous with the thought of adventure, Reyelle begins twirling her curly hair between her fingers.


Perception: 1d20 + 4 ⇒ (19) + 4 = 23

"ONE HUNDRED PLATINUM PIECES! Wow that's a lot of coin. Desna bless your soul Professor, your kind gift shall not go unheeded!" Excited at the thought of more money than she had ever seen, Reyelle closed her eyes and whispered a small prayer to the goddess of wander.

DM:
Overhearing the Councilman, Reyelle attempts to comfort Kendra.

"You know Kendra, I kind of overheard what the councilman had to say at the door. Sorry for eavesdropping, it may not be my place, but I will say, that I personally, am her at your fathers request and I only want to fulfill his wishes and make sure you are safe. As far as us being trouble for this town, I think we all want whats best for the Professor's final resting place. In fact I'm willing to bet if the town has need for someone to investigate Harrowstone, they might just find a couple folks among this bunch that are up to just such a task!"

Diplomacy: (Comfort Kendra) 1d20 + 6 ⇒ (4) + 6 = 10

After returning with the chest of books, Reyelle inspects the contents for clues. While she doesn't open or read any of them, she does note the strange scratch marks on the journal.

Are the scratch marks marring a word from the phrase "Read this first"? (Hey wait a minute, someone scratched out the word don't)

Knowledge local: Montagnie Cowl - 1d20 + 6 ⇒ (11) + 6 = 17

Knowledge local: Judge Embreth Daramid - 1d20 + 6 ⇒ (5) + 6 = 11

BTW - What year is it? I thought it was 4711, but the will said it was signed in 4774?


"Actually I'm quite famished, it has been too long since my last meal. I understand your understocked, and it's no bother really, some bread and wine will do me just fine." Taking Kendra up on her kind offer, Reyelle seats herself at the dining room table.

Helping herself to a generous portion of bread, Reyelle immediately begins devouring the offering, as if she has not eaten in some time. With a slurp of wine, she responds to Kendra's querry. "I come from a pretty bad neighborhood where strangers are often the target of local thieves. Your father was passing through one day and was accosted by a pair of thugs who threatened to take his life if he did not give them what they wanted. Your father courageously refused, showing no fear in the face of certain injury. Watching the exchange from a nearby gathering of wagons, I decided to intervene on behalf of your father. To make a long story short, with some quick wit and a few words of wisdom, your father and I managed to escape unscathed. He was very thankful for my help, and said he would not forget about me. It seems he has kept his promise, unfortunate that it is under such circumstances though."


After overhearing Kendra comment on the mysterious demise of the Professor, Reyelle approaches the grieving woman, gently laying a reassuring hand on her shoulder. "I know this is a hard time for you... And it might not be my place to ask but... How did your father pass?

After patiently listening to Kendra's reply, Reyelle gazes over her shoulder at the foreboding structure. "Whatever the Professor was doing up there, I'm sure it was important work. From the stories I've heard he was a studious scholar, not likely to undertake frivolous projects. Perhaps he went poking around in the ruins in an effort to reverse their haunted nature. I think your father was a good man, and he probably wanted Ravengro to be a safe place for everyone. If Harrowstone means as much to the people of this town as your father said it does, then someone should at least investigate the ruins." After Reyelle's final comment, she arches one eyebrow, and with a gypsy smile she looks to her fellow pallbearers.


Reyelle continues to hold the casket aloft with both hands, careful not to spill its deceased cargo.

"Necromancer or not, this man desereves a proper burial. Let his soul rest in peace here in this graveyard or we may be digging several more holes!" Reyelle remarks with a stern edge to her voice.

Reyelle attempts to demoralize the razor wielding thug leader.

Intimidate: Untrained - 1d20 + 2 ⇒ (14) + 2 = 16


Being of modest strength, but pure of heart, Reyelle reluctantly volunteers as a pallbearer. Moving to the front of the procession, she glances from the corner of her eye at the rude stranger denouncing Varisian customs. She studies the mans features, commiting his face to memory as best she can, then joins the others carrying the casket. While this is neither the time nor place, I'm sure we will see each other again good sir, and when we do you will pay for your comments in coin. Silly fool, insulting a Varisian is like asking to be parted with your purse!


A striking young beauty stands before the gathering, her generous locks of frizzy dark hair blowing in the cold breeze. Dressed in a simple, sharp collared, off white blouse and a weathered brown vest, it is obvious this young woman is a Varisian by the traditional style of garb she wears.

"My name is Reyelle.... While I must admit my relationship with the Professor has been a brief one, in the year I got to know him, he did seem to be a good man. He was a man of principles and he stood up for his beliefs in times of danger. I will always remember his genuine kindness and learned intellect.... Desna guide his soul."

As Reyelle passes in front of the body, she produces a Three-Dragon Ante card from her vest. Laying the card on the deceased face up reveals it to be the Mortal card of the Archmage. She takes one long moment with the deceased, then stoically strides to the rear of the gathering.


Kiaria was raised in the town of Tamrivena, a paranoid border settlement, in the Palatinate of Canterwall in the Kingdom of Ustalav. born of Varisian descent, her father Harnin a fearless criminal and her mother Glynda a dancer, Kiaria's childhood consisted of lessons in gypsy culture while surviving difficult bouts of poverty. Growing up the daughter of a reputed Sczarni, Kiaria suffered endless scrutiny at the hands of the local Wallguard, and although interrogated several times, never revealed the details of the many crimes she witnessed as a silent accomplice. These younger years have shaped Kiaria's perception of the law, giving her a righteous sense of justice through thievery. "Steal only to survive, and take only from those who can afford to share" was a code shared on a familial level and often gave Kiaria peace of mind when committing crimes.

During her teen years, Kiaria along with her two older brothers Opor and Minnarn, were slowly but surely inducted in to the ranks of the nefarious Sczarni. Committing minor crimes at first, planned by their aging father, Kiaria blossomed in to a skilled con artist, running sham card games and performing card tricks with sleight of hand. Meanwhile her brothers were becoming hardened thugs, and in an effort to protect their younger sister, began distancing themselves from their beloved sibling.

When Kiaria was fourteen, Her father had her mentored by a charming pick-pocket by the name of Chenzo Frallino. During her tutelage, Kiaria fell madly in love with her newfound instructor and the two soon became not only lovers but also great friends. Many times, they survived harrowing encounters together while plying their illegal trade, and this only served to strengthen the bond between them as time passed.

Recently things have changed in Tamrivena, and the already pervasive suspicious attitude of the Wallguard has reached new heights. Banishing Kiaria's family to the ramshackle gathering of wagons and huts known as Nathrus village on the outskirts of the western wall, Captain Balton Rhasrakin has instigated a meticulous citywide purge of the gypsy network and has since refused entry to any suspected of being Sczarni affiliated. This has resulted in a rash of Varisian arrests, many of which were hauled off to the dungeons underneath the Traitors Tower of Fort Vhiled and never heard from again.

One Year ago Kiaria and her boyfriend chenzo stumbled into an awkward situation. A travelling scholar had come to Tamrivena gathering research for one of his many projects. Kiaria's brothers, now heartless stick-up men, had cornered the professor before he could gain enrty to the town proper, and threatened to take his life if he did not give them what they wanted. But the scholar refused, stating that he was a man of principles and that sometimes you must be ready to die for what you believe in. For some reason, Kiaria felt mercy for the traveller and together her and Chenzo engineered and escape for the stranger, successfully spiriting him beyond the village and into the town. Unfortunately while distracting a patrol of Wallguard, Chenzo was captured and subsequently taken into custody. The stranger, filled with relief and happy to be alive, introduced himself as Professor Lorrimor, and before parting ways mentioned that he would not forget Kiaria's kind favor.

Although in her heart, she had hoped Chenzo would someday escape his imprisonment, Kiaria slowly began to realize she had probably lost her beloved to the dungeons. She became cold and distant, refraining from family activity and shunning her fathers teachings. Spiraling into a depression, she experimented with various drugs culled from the pockets of unsuspecting marks. Although still a novice user, she has found a particular fondness for Pesh, not only for its incredible high but also its relatively cheap price.

It had been nearly a year since Chenzo's disapperance when Kiaria received the summons to Ravengro nearly fifty miles to the south. Apparently the professor they valiantly rescued had perished, and her presence was requested for the funeral. With her life in Tamrivena in shambles, Kiaria decided to turn her back on everything she has come to know and love. She has adopted her middle name "Reyelle", and has travelled to Ravengro in secret to pursuit the life of an adventurer. Meanwhile, her father and brothers blame the government for the dissappearance of Kiaria, and continue a campaign of illicit deeds and criminal enterprise.