About Revna Stigen
Revna Stigen
CG Human Champion of Cernunnos 1
Perception +3
Speed 25 feet
Languages Common, Skald
Defenses
AC 17 (3 Class+4 Dex+10 Base)
Fort +7, Ref +7, Will +5
HP 8 Race +20 Class +2 con= 30
Skills
Acrobatics +7, Athletics +7, Intimidate +4, Crafting +4, Lore Fishing +4, Lore Forest +4, Lore Hunting +4, Lore Herbalism +4, Nature +3, Religion +3, Survival +3,
Statistics
Str 16 +3, Dex 18 +4, Con 12 +1, Int 12 +1, Wis 10 +0, Cha 12 +1
Items
Bastard sword, Longbow, Arrows 20, Backpack, Bendroll, Belt pouch, Flint & Steel, Wooden holy symbol of Cernunnos, Rations (week), Artisan's tools.
Reactions
Liberating Step
Shield Block
Melee
+6 Bastard sword 1d8+3 two-hand 1d12+3
Ranged
+7 Longbow 1d8 deadly 1d10 volley 30ft
Feats
Ancestry: Natural Skill (Lore Forest, Nature), Forager
Skill: Natural Medicine, Fishing Lore, Ward Medic
Class: Unimpeded Step, Shield Block, Divine Grace
Additional Specials
Champion's Code
RELIC
Vernd
Necklace
Aspects: Beast and Earth
Gifts: Shattered Earth
Activate Two Actions command, Interact; Frequency once per hour; Effect Seismic pulses from your relic ripple through the nearby ground, shaking sharp fragments to the surface. A 10-foot-radius patch of stone or earth within 60 feet is transformed into difficult terrain. A creature that enters an affected square during a move action must succeed at an Acrobatics check or Reflex save or take 1d6 piercing damage; it needs to roll only once per move action even if it moves through several squares. At 6th level and every 4 levels thereafter, increase the damage by 1d6.