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Pathfinder Adventure, Lost Omens, Rulebook Subscriber. Organized Play Member. 9 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.


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Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Thank you for letting me know. I am very sad, but I will show up with generic tickets and hope that lots of people don't show up or that you get a lot of last minute volunteers.

Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

After Gen Con event registration, my group of 4 friends ended up only getting a small number of tickets for Paizo's Pathfinder games before they all sold out.

We were unable to get tickets for the Specials for Friday and Saturday night, and these are the events that I primarily look forward to all year long.

I suspect that this was caused by the sudden increase in interest in Pathfinder due to the WoTC OGL crisis and also due to the continued migration of GMs from in-person gaming to Online events.

Does Paizo plan to make any additional tickets available for the Friday and Saturday night Specials or add additional events to accommodate the increased demand?

Please let me know.

Radiant Oath

1 person marked this as a favorite.
Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Thank you for doing this. It is very useful and your map is Beautiful. I can't believe we still don't have an official settlement Statblock for Escadar.

For my campaign, I think I will stat it at level 7 since it is a large city and not a Metropolis.

Here is how I have to statted so far (I just duplicated the population percentages and languages from Absalom:

Escadar Statbock.

Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Can this be played with more than 4 PCs or is the story too specific to the 4 pre-generated characters?

Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Does anyone know why there is no Interactive Maps PDF available to purchase for Tyrant's Grasp? I like to print the maps on a plotter without the tags or hidden rooms revealed. Without the Interactive Maps PDF it will require either using fan made versions of the maps or a lot of Photoshop work.

If they are available and I just missed it, please let me know where to find them.

Radiant Oath

1 person marked this as a favorite.
Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Is there or will there be an Interactive PDF for the Tyrant's Grasp maps? As a GM this helps me greatly because I can print the maps with and without any hidden details revealed.

Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber
hariustrk wrote:
Vic Wertz wrote:
Stuart Laird wrote:
So any idea if and when these will be in stock anywhere again?

We are reprinting them.

Also, in case you missed the news, Pocket Editions of the GameMastery Guide and the Advanced Player's Guide are coming in May.

Any idea when the re-print is coming? I missed the first run but would love to have one of these.

I second that question. I would love to get my hands on the Core Rulebook Pocket Edition. Can we get an estimate on when it will be available again?

Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

If you wish to contact me directly, I can be reached at rchipman@gmail.com

Radiant Oath

Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Are these files still available? I will be running Carrion Crown soon and I think this will be very helpful. I tried to download them but it is asking for username/password.

Thanks

Full Name

Zabranthe

Race

Human

Classes/Levels

Cleric 1 - Asmodean Advocate

Gender

Male

Size

Medium

Age

36

Alignment

Lawful Evil

Deity

Asmodeus

Location

Longacre, Cheliax

Languages

Common, Infernal, Celestial

Occupation

Barrister

Strength 8
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 18
Charisma 14

About Zabranthe

Zabranthe
Male human cleric (asmodean advocate) of Asmodeus 1 (Pathfinder Player Companion: Dirty Tactics Toolbox 16, Ultimate Wilderness 213)
LE Medium humanoid (human)
Init +6; Senses Perception +9
Defense
AC 19, touch 12, flat-footed 17 (+5 armor, +2 Dex, +2 shield)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +6 (+2 trait bonus vs. mind-affecting effects from outsiders with the good subtype)
Offense
Speed 30 ft. (20 ft. in armor)
Melee heavy mace -1 (1d8-1)
Special Attacks channel negative energy 5/day (DC 12, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +5)
7/day—copycat (1 round)
Cleric (Asmodean Advocate) Spells Prepared (CL 1st; concentration +5)
1st—disguise selfD, shield of faith, summon monster I
0 (at will)—guidance, light, stabilize
D Domain spell; Domain Trickery
Statistics
Str 8, Dex 14, Con 12, Int 10, Wis 18, Cha 14
Base Atk +0; CMB -1; CMD 11
Feats Combat Advice, Improved Initiative
Traits contract master, scion of the nine circles, seeker
Skills Acrobatics -4 (-8 to jump), Knowledge (religion) +4, Linguistics +5 (+6 to create or detect forgeries), Perception +9, Profession (barrister) +9, Sense Motive +8
Languages Celestial, Common, Infernal
SQ cowardly, devil in the details, pact bound, serpent
Other Gear scale mail, heavy steel shield, heavy mace, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), holy text (Asmodeus)UE, mess kitUE, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol of Asmodeus, 2 gp
Special Abilities
Cleric (Asmodean Advocate) Domain (Trickery) Granted Powers: You are a master of illusions and deceptions. Bluff, Disguise, and Stealth are class skills.
Cleric Channel Negative Energy 1d6 (5/day, DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Combat Advice As mv act, designate enemy, ally gains +2 comp bonus on next atk vs. target.
Copycat (7/day) (Sp) Create a single mirror image duplicate
Cowardly +5 ft base speed when frightened & fleeing, & the penalty for cower & fear conditions are +1
Devil in the Details (Ex) Substitute Profession (barrister) for Bluff/Diplomacy checks.
Pact Bound (Ex) Gain Trickery domain, and no others.
Serpent (Su) At 1st level, an Asmodean advocate gains a familiar as the arcane bond class feature, using her cleric level as her wizard level. She must choose a viper familiar. The viper speaks one language of the Asmodean advocate’s choice as a supernatural ab
Zabranthe comes from a family who have long been involved in the Infernal Church of Asmodeus within Cheliax, his family having been converts prior to the start of the Chelaxian Civil War, and based in the Grand Temple of Asmodeus in Egorian.

Zabranthe grew up within the church, and took on the natural arrogance and entitlement of a true believer. Though his own ego is immense, Zabranthe at heart is a true coward, and he will always try and operate from a position of superiority.

At one point as a young Cleric, Zabranthe overstepped his bounds in his scheming, and was brought low by a rival. His status stripped from him, and disowned by his family for his weakness, Zabranthe was banished out to a mediocre position in Longacre, where he has stewed for years, searching for an opportunity to restore his status and rise up within the ranks of the church.

He has recently started turning towards diabolism, and his faith has come to expand towards the entirety of the fiendish pantheon rather than just simply Asmodeus