Eagle Knight of Andoran

Rellen Horatio Marn's page

338 posts. Organized Play character for Broken Prince.


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Liberty's Edge

Dead

I would like to bring Vesparo in if possible Choamski, and your proposed list of recommended scenarios sounds like it would work nicely. Vesparo is a Swashbuckler and so has a very decent charisma, excellent defences, but rather middling damage output. The idea would be to bump him up gradually with GM credits to put him on par with the rest of the group, but he would start out at 2nd level.

@GM Lithrac does Rellen receive PP for this module? I think that is the only way he can afford a body retrieval.

Liberty's Edge

Dead

I agree, but it will be tomorrow before I'll be able to get figures and double check prestiege.

Liberty's Edge

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I don't think anyone would look at it that way Chasik, but I do think the only legit way for Chasik to come back would end up hurting several characters for a number of levels. That said my PFSrulesfu is still pretty weak.

Liberty's Edge

Dead

Honestly I would be sadder to loose the group than the character so I'm hoping we can all find some way to continue running with these or different characters.

I mostly feel Rellen died fair and square, natural twenties happen and he had simply not reached the heights for magical resurrection of any stripe to be practical. That said if you guys can find a method to retrieve his gear and can use it towards reviving Chasik, and if that is PFS legal, you have my whole hearted blessing to do so.

I think my next character is going to be from the Wolfsmane encampment, I do not like the idea of replicating a character but an homage to one who is almost deliberately distinct can be agreeable.

Liberty's Edge

Dead

Lol, points for "Runnn you fools Chasik", get your butts out of there guys I'm routing for you!

Liberty's Edge

Dead

I do appreciate the thought Knorrin, but I kinda like having consequences for death. Honestly I'm finding myself a bit over committed anyway and much as I would love to finish things with you guys I don't really see it being viable. Vesparo would be the most appropriate character I have and he's not the damage dealer Rellen is, and though I have two GM credits I could only get him up to one off third - after his current game.

Maybe I could push it by DMing four fast paced games, but that would be a big commitment and I would basically have to get them finished in my week off coming at the beginning of March. Probably too much of an ask, though I'm tempted to try.

Hmmm, maybe if you guys were to run a couple of scenarios that would allow a lower tier character in? I'm assuming we would want to be at the higher end of the levels field from now on?

Liberty's Edge

Dead

My advice is beat a fighting retreat, try to have Chasik take its attacks while you chip away with ranged abilities and heal, etc. Above all avoid full attacks and hope it does not have pounce! If you need to flee maybe pick up a couple of feather token whips or summoning scrolls before fighting again?

Liberty's Edge

Dead

I don't think its worth it at this point Chasik. Usually my rather vague rule is level 5+ for resurrection anything else seems to be cost prohibitive, and I believe the only PFS way to get raised is to spend prestiege which I do not have - think its 8 points off the top of my head.

Saddens me to say it, but the best plan is probably to sign up another damage dealer. I've got no other characters of this level sadly, and none that could really fill Rellen's role in anycase.

Liberty's Edge

Dead

Yup, them's the breaks sometimes. No worries GM Lithrac, as I've said numerous times I enjoy hard games and while I'm saddened to see Rellen fall that pretty much ought to be the result of two confirmed crits by a big bad.

Go get it guys!

Liberty's Edge

Dead

Was including inspire, but not heroism. Thanks Wizzy, so I believe that amounts to plus one to hit on both attacks? It does not stack with Inspire right?

Liberty's Edge

Dead

Letting his rage enfold him Rellen surges into the room leaping up onto the wall and hurtling past the creature facing Chasik before tearing free his coldiron blade. He flings his scabbard at the southernmost creature while smashing at the foe to the north with his greatsword.

Acrobatics: 1d20 + 10 ⇒ (10) + 10 = 20
Fling Scabbard: 1d20 + 7 + 1 + 1 ⇒ (18) + 7 + 1 + 1 = 27 Damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Crit Conf: 1d20 + 7 + 1 + 1 ⇒ (1) + 7 + 1 + 1 = 10 Extra Damage: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Coldiron Greatsword: 1d20 + 8 + 2 + 1 + 1 - 1 ⇒ (5) + 8 + 2 + 1 + 1 - 1 = 16 Damage: 3d6 + 11 + 2 + 3 ⇒ (2, 4, 4) + 11 + 2 + 3 = 26

Liberty's Edge

Dead

Can I pick up a scroll of Magic Weapon in town GM Lithrac? If so I'll have someone use it on Rellen's cold iron sword before entry.

Also apologies for slow posting winded up doing about a 70 hour week and my brain is trickling out of my ears :p

Liberty's Edge

Dead

Rellen shrugs, "I don't think there is much point, we deal with whatever has them in its thrall they should shut up readily enough I would imagine..." The Andoran uses his wand and when preparations are complete leads the way into the room.

Liberty's Edge

Dead

Lol, fine fine.

Liberty's Edge

Dead

Well I would rather take the risk personally, its a lot of gold for something that auto heals after one encounter - and which is reasonably likely not to come up. Even if it does Rellen has a decent ranged mode, and worst case scenario he would only be unconscious not dead.

How about we buy a couple of scrolls, but do not use them? If Rellen gets hit we can use one to get him back up, if not we still have the scrolls. That way there is no chance its just a big fat waste of money.

Liberty's Edge

Dead

I am pretty sure you can hire hireling in PFS, there is a debate about it over on the PFS forums, but its on whether you can hire hirelings to accompany you into danger. Everyone seems to agree you can hire them outside of that.

I would like to finish up the series, but I would be very sad to see Choamski go. Perhaps we could appeal to some other GM? Or here's an idea we could sign GM Lithrac up as a player which is less time consuming.

Liberty's Edge

Dead

There appears to be no time constraint can we hire a healer? I believe there is one in the NPC codex with a +9. If we were to hire one for one day who could care for six of use in 24 hours we would all recover 4 ability score damage and Knorrin could prepare some spells.

I am not sure whether ability score damage would heal at four points per score or four in total - anyone know? I've had a brief look and its not clear to me.

I had been toying with the thought of suggesting a sort of RP event at some point. Maybe a chance where we could more of less GM Lithrac a bit of a rest and do some light RP, and I was considering having Rellen marry Chief Wolfsmane's daughter. Only a very vague notion at this point, but I think it would be great fun and an excellent way for the characters to bond, etc. We could invite the important NPCs, of the town, etc. I don't imagine it would cause any problems with PFS play as long as we do not gain anything tangible, and from what GM Lithrac has said it does not seem like the town is connected in any real way with the modules. Thoughts?

Anyway I thought that healing wisdom and charisma damage naturally would probably be akin to rebuilding the psyche. So if the chieftain's daughter was a healer and spend a day essentially digging into Rellen's heart and soul it would provide a very compelling reason to become close to someone quickly.

Also I am cheap and I need to buy a lot of swords :)

Liberty's Edge

Dead

Rellen's eyes flash and his jaw tightens, but he controls himself and growls, "They've hurt my mind, but men heal. We face a normal foe I'll be fine, I'll just hang back while you investigate the objects. I am not paying good gold for something a bit of rest can handle. What is the point of adventuring if you do not take a few risks."

I suppose we could just get Knorrin to prepare some.

Liberty's Edge

Dead

I was not, that is good to know!

Liberty's Edge

Dead

Rellen shakes his head, "We've not finished this, and I'm not really hurt... I would rather have it done."

I believe there was still a fair bit of stuff in the main room we had only briefly examined? I would also like to exit via the tunnel to see where it leads, etc.

Liberty's Edge

Dead

"Mmmmm, what do we do now? Touch stuff?"

Liberty's Edge

Dead

Provoked an AoO there GM Lithrac.

Rellen clutches his head sagging against the bars, "Nuhuh, I do not feel... Right, cowardly things keep attacking my mind. But let's get this done, then we can all rest."

Giving the group a pause for preparations, he opens the door before him.

Liberty's Edge

Dead

Unable to see a space where he can get to and still attack effectively Rellen simply fires another arrow at the shadow thing hoping to take it down even as he opens himself up to attack.

Ghost Salted Arrow: 1d20 + 7 + 2 + 1 ⇒ (7) + 7 + 2 + 1 = 17 Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Liberty's Edge

Dead

Rellen ducks and rolls past the creatures reaching ethereal claws flipping up onto his, feet bow in hand, and launching an arrow at his fell foe!

Acrobatics: 1d20 + 9 ⇒ (16) + 9 = 25
Ghost Salt Arrow: 1d20 + 7 + 2 + 1 ⇒ (5) + 7 + 2 + 1 = 15 Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10

Liberty's Edge

Dead

The right one, because I think Chasik would have given the other soft cover? If that is not the case whichever moved first.

Rellen shakes himself off steps back from the creature and selects another ghost salted arrow with care sending it into the shadow thing.

Ghost Salted Arrow: 1d20 + 7 + 2 + 1 ⇒ (10) + 7 + 2 + 1 = 20 Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Liberty's Edge

Dead

At work so don't have my books, but here is what it does. I believe I just picked it from herolab, which I have set to PFS only for Rellen, but I have the book so I'll give you a page number in a few hours costs 200gp.

PFSRD wrote:
Ghost Salt: This gritty alchemical powder is made from exotic minerals mixed with an infusion crafted from the ectoplasmic remains of destroyed incorporeal undead. When rubbed onto a weapon that is then placed over a hot flame for a full round, ghost salt melts and forms a temporary coating on the weapon. The blanching gives the weapon the ability to do full damage to incorporeal creatures, even if the weapon itself is non-magical. An application of ghost salt remains effective until the weapon makes a successful attack. Each dose of weapon blanch can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time.

Liberty's Edge

Dead

+1 :)

Liberty's Edge

Dead

Rellen draws his bow again and pulls a ghost salted arrow readying to fire at the creatures when they come for Chasik.

Ghost Salted Arrow: 1d20 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14 Damage: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Liberty's Edge

Dead

Nodding to himself Rellen says, "That was well done, we did much better than our first encounter with one of those blob monsters."

Turning he stalks towards the unopened door behind them, gives his companions the standard pause and pulls it open.

Liberty's Edge

Dead

Muttering Rellen pulls and lets fly another arrow, fortunately his aim does not seem to need to be good to hit the amorphous creature and it thuds home again.

Blunt Arrow: 1d20 + 7 + 1 + 1 ⇒ (5) + 7 + 1 + 1 = 14 Damage: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Liberty's Edge

Dead

Gritting his teeth and snarling in frustration Rellen nocks another blunt arrow and fires at the ugly glob monster. He then pulls a vial from his bandolier and holds it out,

"This crap is meant to be effective against oozes. Least that's what the sheister I bought it from said."

Anyone fancy flinging an alkali flask? Should do 2d6 against an ooze, Rellen's probably better off using his bow.

Blunt Arrow: 1d20 + 7 + 1 + 1 ⇒ (12) + 7 + 1 + 1 = 21 Damage: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Liberty's Edge

Dead

Rellen nods and draws his bow notching a blunt arrow and sending it at the beast.

Blunt Arrow: 1d20 + 7 + 1 + 1 + 1 ⇒ (3) + 7 + 1 + 1 + 1 = 13 Damage: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Liberty's Edge

Dead

Rellen scowls at the creature recalling his previous unpleasant meeting with an ooze.

Going to wait on knowledge check info since it could potentially make a big difference here.

Knowledge Dungeoneering: 1d20 + 5 ⇒ (9) + 5 = 14

Liberty's Edge

Dead

Rellen moves forward activates his wand of Lead Blades and pulls the door open.

Liberty's Edge

Dead

Reopen nods and opens the door.

Liberty's Edge

Dead

"Randomly every single guard this place has been stocked with has been able to remain effective after, what, hundreds of years? I would not count on it. But it matters little we are hardly off our guard either way."

Liberty's Edge

Dead

"Its because this place is a stinking murder hole, some sadist filled it with monsters they knew would last the long haul. Which implies some worrying things, like that whoever created it was planning to occupy it long term..."

Liberty's Edge

Dead

Muttering darkly Rellen stalks out of the room and across to the eastern door, listening against it while he waits for his companions.

Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Liberty's Edge

Dead

Rellen shakes his head and retrieves his blades, wiping his mouth and glancing about for anything of value.

Perception: 1d20 + 5 ⇒ (11) + 5 = 16

Liberty's Edge

Dead

Oh nice, so it was! I swapped out my combat scabbards for sharpened combat scabbards because the former cannot be made in MW weapons on herolab - which I suspect is correct - and was remembering the old crit range. Damn 18-20 that's awesome!

And boosh! Well spotted Choamski!

Liberty's Edge

Dead

Whoops could have sworn it still said nauseated. Sorry for the delay.

Snarling Rellen shakes off his sickness and forces himself into a ragged canter as he rips free a sword sending scabbard and then blade thumping home into his gross plant foe.

Fling Scabbard: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28 Damage: 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9
PA Greatsword: 1d20 + 8 + 1 + 1 - 1 ⇒ (15) + 8 + 1 + 1 - 1 = 24 Damage: 2d6 + 1d6 + 6 + 1 + 3 ⇒ (2, 3) + (2) + 6 + 1 + 3 = 17 Unsure if Lead Blades is still running 2 less if not.
Crit Conf Fling Scabbard: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28 Ex Damage: 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Liberty's Edge

Dead

Muttering Rellen leans against the wall and stumbles back towards the fray feeling marginally less terrible.

Liberty's Edge

Dead

Fair enough.

Liberty's Edge

Dead

To be clear the action Rellen takes is closing the door. He would happily accept Choamski's aid after that, but I am not willing to have my actions dictated.

I do not believe I have done anything that means I should loose my control over my character and see no reason why I should compromise my choice of actions. Perhaps I am being a tad petty but I really do not understand why we are not simply going with the action of the players character.

Choamski, I absolutely understand you had no intent to dictate, etc.

Liberty's Edge

Dead

No Rellen did not. I never posted anything about that. I decide my characters actions unless I am enchanted.

Liberty's Edge

Dead

Reeling Rellen shuts the door, "Ugggh, give me a minute."

Liberty's Edge

Dead

"I've no blasted idea, something exploded out there in the stars and something exploded in my head. Any more stupid questions or can we get on with this?"

Sorry Chasik I figure 4 charisma now!

Liberty's Edge

Dead

Rellen clutches his head and steps back, grabbing Knorrin and pulling the door shut, "Gah, don't know what that was but we don't want any more of it."

Turning he opens the other door, once again giving the others a pointed look and a couple of seconds to prepare.

Liberty's Edge

Dead

Rellen grunts ambiguously and taking a firm grip on the doorframe and stamps into space, closing his eyes and feeling for a floor.

Liberty's Edge

Dead

Rellne grunts his thanks to Choamski and then stalks over to the other door, giving everyone a pointed look to give them a chance to use any preparations as he touches himself with his wand again. Then he opens the door.

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