Nine-Headed Cryohydra

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Atarlost wrote:

Being an atheist in a setting where divinely empowered clerics perform miracles that are miraculous even by the standards of 20th level wizards (like raising the dead) is too delusional to function as a PC.

It's like believing the moon landings are fake. When you're living in a moonbase and have seen the bottom half of the Apollo 11 lander with your own eyes.

Or believing the world is flat when you've personally circumnavigated it.

If your world is like Golarion or the Forgotten Realms or most other D&D settings you should not allow atheist PCs at all.

well, there is a little in game fluff for a nation of atheists (rahadoum). Not quite spell resistance, but relative...

As a person who rejects covenants with gods, your belief is strong enough to repel divine spells.

Benefit: You gain a +2 trait bonus on saving throws against divine spells, but you must make a saving throw even when that magic is beneficial to you.


Ravingdork wrote:
Ssalarn wrote:
One question though, could a martial character use his extra standard action to charge? He does meet the limited to only one standard action requirement, but it's still in the same round he took a full set of turns...
I'm hoping the answer to that is going to be "no." Having an ADDITIONAL BONUS action is not the same as being LIMITED IN actions.

I believe the answer to be no as well, as charging is listed as a special full round action.