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I'm working on a campaign, and was wondering what everyone's ideal number of sessions between each level. Also interested in how this plays out in XP leveling vs leveling by the GM saying okay everyone levels.


you can go for a dip in scaled Fist monk archetype for some socererous fists of furry fun. combo with a draconic linnorm/Infernal pit-touch crossblooded wildblooed archetype to get access to DD prestige class and a cool eventual +6 innate bonus to con, combo with eldritch heritage feat chain (abyssal) for an additional +6 innate bonus to str for the strongest socerer. ends up with +6 to strength from DD and +6 innate bonus to str from abyssal bloodline and +6 innate bonus to con for a very tanky sorcerer monk and gives roughly 2 maybe 3 levels to to multi class in more monk or other classes, depending on magic item load out.


Does the awaken spell add a CR to an animal it awakens or is it's CR not affected?


Another quick question about awakened animals, how does the awaken spell affect the animals CR? Does it increase the animals CR by 1 because of the +2HD or does the creatures CR remain the same as the base creature?


Definitely look into the Idealize arcane discovery, it grants an additional +2 bonus to all the enhancements when you cast an transmutation spell, +4 at level 20


How does a previously intelligent magic item stack with becoming a legendary magic item via the general path ability legendary item? Particularly how does this interact with taking the intelligent ability for the legendary item. Does it jump straight to adding special abilities and increasing mental stats or does the player have to take intelligent twice for this to kick in.


as a random passerby I would chip in, I always thought, the reason cleave was incompatible with overhand chop(3rd lvl) was due to overhand chop requiring the character to make a single attack where cleave allows an additional attack breaking the single attack requirement of overhand chop. Even if they could modify the same action, the single attack requirement is broken disallowing overhand chop.