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Arizhel wrote:

Two part:

“Flying mounts can’t fly in medium or heavy barding.” Core Rule Book, Page 162.

+

“A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor. Carrying a light load does not encumber a character.” Core Rule Book, Page 169.

=

Flying creatures cannot fly if over light encumbrance.

Thank you! My players and I thought that was the case, but we never connected the dots!


darkwarriorkarg wrote:

Ok, you don't have a problem with lizards the size of jumbo jets that spit fire, but this little abstraction bothers you? Realistic and Pathfinder are not really meant to work together. And you're worried about a corner case. Most likely teh mage would be dead at that point anyway.

Do you also have a problem with a wolf that can grow the size of a Clydesdale?

Besides, the Owl would be desperate to save its master, and so pushes the adrenal envelope.

Point made!


GM Jeff wrote:
Of course, the GM is allowed to penalize these values by half or more, chalking it up as bad circumstances for the owl.

yes of course, but then its the DM being a dick, not rules.


d20pfsrd.com wrote:
And owls *are* pretty strong for birds... lol

well, it says on wikipedia that the heaviest owls weigh 3lbs, and they can carry 3x their weight.

now to me that seems slightly more realistic.


darkwarriorkarg wrote:
Quote:

Lifting and Dragging: A character can lift as much as his maximum load over his head. A character's maximum load is the highest amount of weight listed for a character's Strength in the heavy load column of Table: Carrying Capacity.

A character can lift as much as double his maximum load off the ground, but he or she can only stagger around with it. While overloaded in this way, the character loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action).

A character can generally push or drag along the ground as much as five times his maximum load. Favorable conditions can double these numbers, and bad circumstances can reduce them by half or more.

So what are you worried about? you ARE using the rules.

It dragging 150 lbs 5 feet? (because it can't fly and is encumbered

And that 60 lbs? It can barely fly.

Maybe teh gnome wizard/druid can get carried by one :-P

That's actually what bothers me. The idea was that if the wizard fell unconscious his familiar could drag him 5ft a round.

I just don't see how and owl can flap its wings hard enough to move that much weight.

I know per the rules it is solid, its just one of those common sense things.

As far as I know, heavy load doesn't stop someone from flying, so the owl could carry 30 pounds at 40ft a round.


I am going to be running a game shortly and I had an unusual stat thing come up with a witch familiar.

the familiar is an owl (tiny avian), who's strength is 6.

the light load is 10lbs
the medium load is 20lbs
heavy load is 30
max push or drag ends up being 150
lift off ground is 60
lift over head is 30.

Something seems wrong that an owl can push or drag 150 lbs.

I have looked through some of the rulebooks, and am basically trying to find if there are any rules about tiny creatures having reduced max loads etc.

Help?