| Full Name |
Redrick Streit |
| Race |
Human |
| Classes/Levels |
Barbarian (Armoured Hulk)2 |
| Gender |
M |
| Size |
M |
| Age |
25 |
| Alignment |
CN |
| Occupation |
Mercenary |
| Strength |
18 |
| Dexterity |
12 |
| Constitution |
16 |
| Intelligence |
10 |
| Wisdom |
10 |
| Charisma |
8 |
About Redrick Streit
Redrick "Bushwhack" Streit
Male human Barbarian (Armoured Hulk) 2
Init: +1
Senses: Perception +5
--------------------
Defense
--------------------
AC: 20, touch 10, flat-footed 20
HP: 27
Saves:Fort +5, Ref +1, Will +0 (+2 when raging)
--------------------
Offense
--------------------
Speed 25ft
Melee: Energy Sword +6 (1d10+4 / 19-20)
Ranged: Laser Pistol +3 (1d8/ 19-20,120ft)
Special Attacks:
Power attack (-1 to hit, +2 damage)
Overrun (combat manoeuvre +3, if successful knock opponent prone and move through their space
--------------------
Statistics
--------------------
Str 18,Dex 12, Con 16, Int 10, Wis 10,Cha 8
Base Attack +2; CMB +6; CMD 17
Feats: Power Attack, Improved Overrun, Toughness
Skills: acrobatics+0, climb+0, intimidate+4, know(nature)+5, perception+5, survival+5
Traits : Armour Expert, Blood of Dragons (low light vision)
Special qualities: rage 9 rounds/day, indomitable stance, armoured swiftness
Rage Powers: Overbearing advance
Indomitable Stance:
An armored hulk gains a +1 bonus on combat maneuver checks and to CMD for overrun combat maneuvers, and on Reflex saves against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures.
Armoured Swiftness:
At 2nd level, an armored hulk moves faster in medium and heavy armor. When wearing medium or heavy armor, an armored hulk can move 5 feet faster than normal, to a maximum of his speed.
Overbearing advance:
While raging, the barbarian inflicts damage equal to his Strength bonus whenever he succeeds at an overrun combat maneuver.
Rage Combat Stats:
AC 18, touch 8, flat footed 18
CMB +8, CMD 19
HP 31
Saves: Fort +5, Ref +1, Will +2
Attacks: Energy Sword +8 (1d10+6 / 19-20)
Gear: Mech armour, heavy forcefield, energy sword, laser pistol, plasma rod(5), spare ammo (5), weapon licenses, 300cr