| Redpikeman |
One thing I've noticed, and granted I haven't been playing a paladin long, but Smite seems a little lacking, even with Channel Smite. For frame of reference, the paladin character is currently level 10.
My rogue of the same level with two weapon fighting on a sneak attack could dish out far more damage to the enemy, evil or no.
For story reasons, my character was converted from a rogue to a paladin after finally redeeming himself for a life of spreading misery and bloodshed - which was all very cool - but I'm finding the damage output to be very lacking so far. It strikes me odd that a rogue could outshine a paladin in combating evil, which is what I thought was the domain of the paladin.
Granted, I got an AC boost with the shield as well, going from a 28 to a 33, but still, the low damage output and feat restrictions don't feel like they make up for the utility of healing, or even Smite.