NG Medium dragon
Init +2; Senses blindsense 60 ft., darkvision 60 ft., low-light vision; Perception +6
DEFENSE
AC 20, touch 14, flat-footed 14 (+2 Dex, +6 natural, +2 size)
hp 17 (2d12+4)
Fort +5, Ref +5, Will +4
Immune paralysis, sleep; SR 12
OFFENSE
Speed 15 ft., fly 60 ft. (poor)
Melee sting +8 (1d6 plus poison), bite +8 (1d8), two claws (1d6),two wings (1d4)
Ranged breath weapon, fire (6d8) once per day
Space 5 ft.; Reach 5 ft. (10 ft. with tail)
STATISTICS
Str 11, Dex 15, Con 15, Int 10, Wis 12, Cha 10
Base Atk +2; CMB +2; CMD 10 (14 vs. trip)
Feats Weapon Finesse
Skills Diplomacy +5, Fly +15, Perception +6, Sense Motive +6, Stealth +19 (+23 in forests), Survival +6; Racial Modifiers +4 Stealth (improves to +8 in forests)
Languages Draconic; telepathy (60 ft.)
SPECIAL ABILITIES
Poison (Ex), 30-foot cone of fire once per day (DC18 reflex), resist fire 30, vulnerability to cold
Sting—injury; save Fort DC 15; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.