Chris Shadowens wrote:
I'll admit it, the full-page spector art caught my eye in this month's issue (Dungeon #121) but I kept reading because the thought of being able to play D&D online (and not that infernal MMORPG that I keep avoiding reading about at all costs) with friends sounded great.
Know what ya mean!
Chris Shadowens wrote:
Checking out the fledgling website the one thing I didn't care for was the subscription-based payments. I'd assumed it was a downloadable program, one-time-payment sort of thing. Not so (though I think there's something about one-shot games or something, I skimmed a little on the payment page.) Granted, $54/year isn't too high-priced I suppose ($42/year if one subscribes with the early bird special) but is it going to be worth it?
Which leads me to the question: has anyone used this yet? I imagine it's only the playtesters at this point, any of them willing to share any experiences (or are you even allowed to talk about anything yet? Damned non-disclosure contracts!)?
Iam a play tester, and I have used it, and its great! Can't say much, for, as you pointed out NDA. There aren't "one time games" but there will be professional games. If you don't want to be a member or whatever, you can come on, find a story you like and sign-up for it. You pick out a character and schedule yourself in.
Chris Shadowens wrote:
And while I'm at it, is there anything already existing out there...
There are about four other online clients that allow you to run games with friends. None of them have embedded Voice tools however.GhostOrb does. There is one really cool software package out called Fantasy Grounds, but alas, its stuck in d20 mode. and again, no voice. So if you like roleplaying with your fingers, there's plenty of stuff available.
Lots of cool additional stuff in the GhostOrb site; modules, articles, and what not. RPGnet has a good selection too, but GhostOrb stuff seems a bit higher quality. To me, at least.