Owlbear

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10 posts. Alias of Chris Blackmoor.


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Feral wrote:

I've been hoping to see something like this for a while. What classes does this product cover?

Is it just the base classes or do they support the APG, UM, and UC classes as well?

Hi there. This product just covers the Core and NPC classes that appear in the main rulebook. The aim of this supplement is to both allow a level of progression in two classes as well as replacing the need for dipping levels in prestige classes.

Here is a duplex feat, taken straight from the book, so you can see:

Beastmaster Adept [Duplex] 
The creatures of the wild are at your beck and call, respecting your might and power but also inspired by it.
Prerequisite: Barbarian 3+, Druid 2+, Nature Bond (animal companion) 
Benefit: Whenever you enter your Barbarian rage, your druidic animal companion gains the effects of your rage (but not the effects of any rage powers). It also suffers the same drawbacks too. For the purposes of your Nature Bond (animal companion) class feature, you add half your number of barbarian levels, rounded down, to your effective druid level.
Additionally, you are skilled at speaking to animals and persuading them around to your way of thinking. You add your barbarian class level onto your druid class level for the purposes of your Wild Empathy class feature.
Special: If you have more levels in the druid class than the barbarian class, this feat is suspended.

As regards the review, thanks to Cartmanbeck for his comments as well as openly acknowledging that he himself is working on a similar product. I'm sure his product will be a great success, and we will take his comments on board for a future release of this supplement.


The latest supplement for the Pathfinder Roleplaying Game from Reality Four Studios is now available!

Some think of them little more than temple assassins, a blight on the good name of religion. Harbingers carry out their divine tasks in the shadows, snuffing out threats before they become manifest. If the paladin is a righteous sword and the cleric a holy shield, the Harbinger is a divine bolt fired from the celestial crossbow of their deity.

The Harbinger is a stealthy divine base class for the Pathfinder Roleplaying Game. The supplement also includes a Harbinger archetype for the Rogue core class, as well as a selection of new feats. Like all books and supplements from Reality Four Studios, The Harbinger features computer-generated artwork throughout.

The Harbinger Base Class and Archetype is available here, for just $2.49.

Enjoy!


Hello all.

There is a new (and free) supporting PDF for the Kingdoms Riven Campaign Setting and Player's Handbook. This PDF, presented 'as is', introduces how the races, classes and other concepts in the Kingdoms Riven core books can be used with Paizo's Advanced Player's Guide.

The free file is located in Reality Four Studio's area on this site, or for speed you can <click here>. Enjoy!

Regards

Christopher Blackmoor
Reality Four Studios


Marc Radle wrote:

Christopher

I'd like to get in contact with you - is there an e-mail address you could provide?

Thanks!

No problem at all Marc, you can reach us on enquiries@realityfourstudios.net .

Regards,

Christopher Blackmoor
Reality Four Studios


Hi all.

There is a small preview of the Kingdoms Riven Player's Handbook book up on our website. You can download the sample for this book from this page - Reality Four Studios - Supporting Files .

There is some free wallpaper up on our website, available at the same link above, indicative of the art which features in the finished book.

If you have any thoughts or questions about the Player's Handbook, the base classes/prestige classes, feats, the three additional featured races, how it fits in alongside the existing core classes, whatever, then please fire away!

Christopher Blackmoor
Reality Four Studios


Hello all.

For any who are interested, there is a small preview of the Campaign Setting PDF up on our website.

You can download the sample for this book from this page - Reality Four Studios - Supporting Files.

Also, there is some free wallpaper up on our website, available at the same link above, indicative of the rendered art which features in the finished book.

Any thoughts, questions or opinions about this book or the setting itself, please fire away!

Christopher Blackmoor
Reality Four Studios


Thanks for the feedback ruemere, noted and much appreciated.

Dark_Mistress wrote:
Sounds like a prototypical points of light setting. I don't think anyone has done one yet for Pathfinder.

The Kingdoms Riven, in theme, is indeed a very 'old school' style setting with large areas suitable for GM expansion, which was the aim.

With it being so open, the goal is to make the setting incredibly easy for the Games Master to drop in concepts, new locations, settings and organisations alongside what is in the books, without excessive overbearing detail that gets in the way of their game ideas. That's the plan anyway!

Regards,

Christopher Blackmoor
Reality Four Studios


ruemere wrote:

Any chance for a PDF sample of your product? Say, 5 pages of random stuff?

Regards,
Ruemere

Hi there.

Funny you should say that, there are some little samples already uploaded to on the Reality Four Studios website - click here. If you hit the 'Supporting Files' link that will take you to the page with some random extracts from the Campaign Setting and Player's Handbook.

There's also some promotional wallpapers too, so feel free to check it out!

Many thanks

Christopher Blackmoor
Reality Four Studios


Chris Ballard wrote:
Thanks, good to know.

Hi there Chris,

Our first two products, the Kingdoms Riven Campaign Setting and the Kingdoms Riven Player's Handbook are both up now and available for purchase and download.

If you wanted to have a quick preview of how the books look, then on our web site here there are some samples of a few pages from each of the books, as well as some promotional wallpaper.

Christopher Blackmoor
Reality Four Studios


A new campaign setting from a new company, the Kingdoms Riven setting details a world whose human-dominant nations laid waste to one another with spells of unimaginable power. As the world buckled under the effects of their lunacy, the weakening of the dimensional walls caused by so much spellcasting in such a short space of time allowed demons from their abyssal plane a chance to wreak further havoc.

Now sixty years on, the scattered towns and settlements on the main continent that survived those chaotic days still endeavour to survive, and the actions of just one group of heroes can make all the difference!

About these books
The Kingdoms Riven Campaign Setting, at just over 150 pages long, has details on the six kingdoms that all but destroyed one another; Ecology, cosmology, maps, creatures, organisations, important NPCs and rules to handle the regions of the setting where the flow of magic is interrupted, intermittent and nonexistent.

The Kingdoms Riven Player's Handbook has three new races, three new base classes and three new prestige classes, and is just over 100 pages long. It has new feats, optional games rules, weapons and armour.

Both these books use computer-rendered art pretty exclusively throughout. Characters, equipment, objects and scenes are rendered using common, industry-standard 3D packages and purchased resources.

The Kingdoms Riven Campaign Setting and Kingdoms Riven Player's Handbook are both reasonably priced (arguably no bad thing at the moment!) at $9.99 and $6.99 respectively and available for a limited time in PDF format just here!

Link to the Kingdoms Riven Campaign Setting

Link to the Kingdoms Riven Player's Handbook

Written and published by Reality Four Studios