Nargin Haruvex

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fanatic66 wrote:


Here's an example of why debuffing and buffing is important. Let's take a 1st level fighter, and a bard vs a kobold scout (level 1 creature). The kobold scout has a 18 AC, and the fighter has a +9 to hit with their longsword, then +4 on their second attack. The bard uses inspire courage to give everyone +1 to attacks and then uses intimidation to Demoralize the kobold (-1 status penalty to everything). The fighter moves up to the kobold and trips the kobold using athletics, which was made easier thanks to the kobold's Reflex DC being lower because of the bard's demoralize. With the kobold prone, its flat-footed (-2 circumstance penalty to its AC), frightened 1 (-1 status penalty to everything), and the fighter has a +1 status bonus to attack rolls from the bard. The kobold's AC went from 18 to 15, and the fighter's to hit bonus went from +9 t +10. Now the fighter only needs a 5 to hit (80% chance of hitting) vs the 9 before all the buffs/debuffs (60% chance of hitting). Also, since crits in PF2E are on a natural 20 or if you roll 10 or higher than the...

I don't believe this example is correct. I'm new to the system so I may not be following it all. The fighter's trip has the attack trait so when he attacks the Kobold after the trip the MAP applies and he only has +5 to hit on the second attack which makes it a 55% chance to hit.