Corsair

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Hi all,

the rules for fleet battles state:
"An admiral influences a fleet’s morale score and determines the fleet’s maximum size."

Unfortunately, there is no explanation how this is done for the morale score.

I assume, that the charisma modifier of the admiral is added to each squadrons base morale value. Is that correct?

Thanks!


Hi,

the Advanced Armor Training option "Armored Sacrifice" states:

..."The original target takes no damage, but the armor or shield is treated as if it had only half its normal hardness."...

Assuming steel plate mail, the original hardness is 10.

1) After first use: hardness 5
2) After second use: hardness 2
3) After third use: hardness 1
4) After forth use: hardness 0

Is that correct?

Can the armor be repaired in states 1) to 3)? What would be the repair costs?

Is the armor beyond repair when the hardness hits 0, as it just falls apart?

Thanks and BR.


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Hi,
the crafting costs for this item are specified as 2,695 gp, the CL ist 7.

This is a +1 stanching armor which needs 3 spells to craft:
- stabilize (Wiz 0)
- anticipate peril (Wiz 1)
- lesser restauration (Wiz 2) (or: cure critical wounds)

Anticipate peril can be used once per day giving a +3 on initiative checks (+3: Level 3 wizard).

How are the 2,695 gp and the CL7 calculated?

Padded armor, masterwork: 5gp (or halved?) + 150gp
+1 stanching: 2000 gp

How do I calculate the spell/once per day use costs? And the CL of the item?

Thanks and BR.


Regarding the Advanced Weapon Training option "Versatile Training": Can the fighter choose any weapon group he/she wants? Or is he restriced to weapon groups he/she has chosen previously as part of the "Weapon Training" class feature?

Example: A 12th level fighter has chosen the weapon group "Heavy blades" at 5th and "Bows" at 9th level. Upon reaching 13th level, he/she selects "Versatile Training". Is he/she restricted in his/her choice to the weapon groups "Heavy blades" and "Bows", or can he/she also choose any other weapon group, e.g. "Axes", as AWT option?

The description in the respective rules sections are unclear to me:

Advanced Weapon Training:
"Beginning at 9th level, instead of selecting an additional fighter weapon group, a fighter can choose an advanced weapon training option (see Advanced Weapon Training below) for one fighter weapon group that he previously selected with the weapon training class feature."

Versatile Training:
"The fighter can use his base attack bonus in place of his ranks in two skills of his choice that are associated with the fighter weapon group he has chosen with this option (see below)."

Thanks again.


Can you temporarily add a special ability using Warrior Spirit to a magic weapon that alread has a permanent one, e.g. add bane to a keen longsword +1?
Thanks.


Regarding leveling up a fighter with Versatile Training:
Are the ranks of the 2 chosen skills automatically updated to the new BAB, i.e. without spending ranks from the rank pool that is available to the fighter during the level-up (2 + INT + ...)?

Thanks.


Hi there,

I'm currently playing a half-orc fighter (CN) in a pirate campaign.

On the next level (9th) I get to choose another AWT feature, and I am unsure about what to choose. I like both the warrior spirit and the focused weapon ability, both have advantages and disadvantages from my point of view.

Warrior spirit
Pro:
- Bane... it's so freakin' good... roll 5d6 damage with a butchering axe and get another +1 effectively
- Long duration (1 min), 3x per day at level 9

Con:
- Takes 1 round to activate or change

Focused weapon
Pro:
- Activate or change with a swift action
- Fits better with the character's background

Con:
- No bane...
- No bane... :)

How essential is giving up first round, possibly first two if surprised? Am I overrating bane?

What do you think?

Thanks for your advice.


Hi,

a full plate uses the armor slot, I am aware of that.

Nevertheless the description of a full plate states:
"A complete suit of full plate (or platemail,as it is often called) includes gauntlets, heavy leather boots, a visored helmet,and a thick layer of padding that is worn underneath the armor."

Does that mean, that the Head, Hands and Feet body slots are occupied too?

Thanks.