Comment on post topic which ended on May 4 2012 in this thread:
Im quite split on whether you should limit the amount of ability slots but I think I favor having it not limited. I have the choice to specialize fully into a fighter character, which has numerous abilities that I will choose from. However, if i decide to not only be a diverse character in regards to that "class" but I dabble in every single class becoming exceptionally broad, and given enough time (a long time) I can theoretically become quite proficient in each and every one of them.
If i am proficient in the skills of a ranger, rogue, fighter, barbarian, paladin, etc, Shouldn't I be able think of many more things to do in combat than a person who specialized much more. I put 6 years into becoming proficient at every class, and another person puts 1 year into being a proficient fighter. Lets say the cap at ability is 16 slots. I am under the impression that a 1 year fighter will have 16 different abilities. However won't I be able to do MUCH more than he does, using any of the abilities from any class that I am proficient in, without having to switch out abilities from a list in preparation.
What makes me hesitant to have that position is the fact that having 100 or so abilities that one could use at any moment is absolutely insane. But hell, I chose to be an incredibly diverse character that can do so many things. If there is a battle that I participate in I should be able to do anything I know. However, there has to be a better way to sort abilities to make it so it isn't incredibly ridiculous to manage.
For spell casters like wizards who prepare their spells I do wish there to be a hard limiting number. However, if they can cast 30 spells of various levels per day, and one wizard wishes to prepare 16 spells of various amounts, and another wishes to have 30 different spells. Why not? (If a spells per day system is implemented which I am indifferent about)
I doubt that this will be implemented in the game because the amount of people who want to keep track of an obscene amount of abilities at once is quite low, but I think it makes sense.