Gambler

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This thread makes me sad.

Although it is informative.


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Perhaps this is a silly question, but I notice that Paizo offers a lot of non-Paizo made products, such as Book of the River Nations. What is the general consensus on these books?

I don't mean in terms of quality, but are they generally accepted as part of the general Pathfinder canon? I'm trying to decide if they would fit as seamlessly into my game as the actual Paizo products (which, I assume, are made to fit together and by at least some of the same people).

Thanks for any info.


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I've actually been looking into puzzles and riddles to sprinkle throughout my game. Nothing that will be completely necessary to complete the ultimate goal, but something that will provide an advantage if solved and a disadvantage if failed.

Of the top of my head, something like:

As the party walks in the door an audible *click* is heard and strange writing on the wall opposite the door. First everyone does a check to see if they can read whatever language it is, then, if they can, they will see a riddle... like, "It's greater than gods, more evil that the devil (gotta fix that for the game), rich people want it, poor people have it, and if you eat it you will die."

If they answer the riddle correctly within a certain amount of time they get some benefit like a reduction in the enemies or an element introduced (a piece of EQ perhaps) that will aid them in vanquishing their foes in that encounter.

I don't know, I'm just spit-balling here. Something can be difficult... but the more difficult it is the more tangential the effects of success or failure should be, imo.

(The answer is "nothing" btw)

Also, if there are any old compendiums with this kind of stuff from AD&D or back in the day, I would think they'd still translate fine to PF. If anyone knows any a heads up would be awesome.