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Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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As someone who plays pathfinder and enjoys it I'd consider myself a casual. I don't know all of the ins and outs I can use to make the most of the situations I find myself in. Whether it be trying to get past a wizard's defenses, effectively distracting guards and the proper way to explore dungeons. I made another post recently about the type of character I want to play in my friend's next game and I am aiming to come up with creative ways of closing the power gap that martial characters seem to have later on (at least from what I have experienced, I'm a casual remember!)

I'm hoping this thread will teach me the ins and outs and maybe some staple things I need to know to be an efficient martial character player. So that when my turn comes in combat I might be able to think about doing something else than moving and attacking. Perhaps a lot of its just common sense but if that's the case I seem to be clear out of it.

Any advice you guys have on making the most of sword-slinging, spear-stabbing, and hammer crushing combatants I am all ears.


XMorsX wrote:
Ravios wrote:
XMorsX wrote:

With that in mind, going with a Str-based Magus or a Dawnflower Dervish bard or a Dervish Dancing anything (the Dex-based Dervish Dancing Urban Barbarian is actually very effective) in general are probably the best choices.

My only issue with the magus is because of concept only. Yes, he channels magic through his weapon, but it is the same magic that wizards and sorcerers use, it does not justify the distinction between his mage parents and his martial preference.

Yeah I was considering magus on the back burner. So far I am really liking the urban barbarian route. As far as swapping to fighting with both hands on this one handed weapon, does the damage spike up noticeably well? One thing I would rather like to avoid is having this concept for my character and being the only one who sees it.

With a Str based build, you add 1.5xStr instead of 1.0xStr, so the difference in damage is definately noticable. With Dervish Dance you are locked into using your sword one-handed.

It seems that a Str-based magus will be a better deal for you after all. Two-handed Spellstrikes on standard action attacks, Spell combat on full-round action attacks.

Would I be pushing it if I wanted to incorporate urban barbarian in there? Is there a feasible way of doing this weapon style along with UB and Magus?


XMorsX wrote:

With that in mind, going with a Str-based Magus or a Dawnflower Dervish bard or a Dervish Dancing anything (the Dex-based Dervish Dancing Urban Barbarian is actually very effective) in general are probably the best choices.

My only issue with the magus is because of concept only. Yes, he channels magic through his weapon, but it is the same magic that wizards and sorcerers use, it does not justify the distinction between his mage parents and his martial preference.

Yeah I was considering magus on the back burner. So far I am really liking the urban barbarian route. As far as swapping to fighting with both hands on this one handed weapon, does the damage spike up noticeably well? One thing I would rather like to avoid is having this concept for my character and being the only one who sees it.


Wow guys thank you for all the advice I am just now getting to reading this and this is my first post upon the forums as well.

As for questions on whether or not he can use magic, I don't have a problem with him being able to use them through weapon based attacks. But I would like him to have a distinctly martial flavor. My reasoning kind of stems from someone who begins fighting wielding his chosen weapon in his main hand and provided the fight escalates he becomes prone to the raw physical ability within his body and takes that one handed weapon and uses both of his hands. I was actually debating on weather or not bastard sword would be a fun and viable option however I know it requires a feat to use it. I am not against using scimitars my GM and I were talking and he said you could just flavor it as a longsword for the purpose of character so he's not being restrictive in that sense.

The suggestions for lorewarden levels are nice and warpriest was something I was actually considering but my gamesense is terrible and I'm not sure how I would have scaled later into the game. I think urban barbarian actually does a good job of giving the character the type of "mode" I am thinking about.

Thank you so much I am definitely coming back and checking up on this.


I am aiming to make an effective one handed combatant. Someone who can flexibly switch between using one and two handed attacks with a long-sword.

My concept revolves around him being an heir to a very prestigious wizarding family. His siblings are noted as being prodigies considering their progress as mages. My character has exhibited almost no magical aptitude or interest and expresses traits more commonly seen in a soldier or fighter. I want my character to kind of embody the fact that his natural ability doesn't manifest itself through magical talent but rather through his physical prowess.

I would preferably like him to be able to stand toe to toe using mainly a long-sword in his main hand and nothing in the off hand. Not even a buckler. Just looking for any tips and build suggestions that you might have on hand that could help me out a bit.

I'm not sure if this is enough to go off of but there it is. If you can pick my brain to answer some questions that may be able to make it a bit easier I am all ears. Thanks again.