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I'm building a half elf unchained rogue. I'm looking for advice on building it to maximize the best level by level. Looking for some solid advice. Although I know I already want to pick feats and skills that allow me to live such as toughness evasion offensive defensive. So I have a good start but the majority of character survivability is picking the right skills the right feats every level. What more should I know about unchained rogue? This is my first attempt to build play a unchained rogue. Trying to pool knowledge how best to build and play one. Usually I'm a tank or spell casting type of character. ![]()
avr wrote:
I've never heard of a way to lock and sneak attack but if I could I would. ![]()
avr wrote:
Honestly I don't know a whole lot I'm just playing with friends, I have played a paladin a diva an orid an avenger and a ranger. But I don't generally play rogue. however it is the first character that I played on the board game version of D&D. Back when I was 14 years old which was about over 20 years ago. A lot has changed. So for example the locking in sneak attack sounds really interesting but I have no comprehension of understanding how to go about any variations. For a best survivable and instinctive killer kind of build that just does punishing damage and is hard to hit aside from potential skills or feats from multiclassing like with Hunter like using a hawk as your vision to scout the town or to scout what's below the water aside from other benefits. Hunter and rogue seem to mesh well. As well half elf. High Ac with evasion uncanny Dodge tumble toughness maybe blademaster and power attack. I think of all kinds of combinations. But there's just so many options I wanted to pick the brains of everybody else because I haven't played a whole lot. This was also my first post in this form so I might have posted it in the wrong area and not knowing. It was hard enough for me to figure out just where I could post and how to post being I'm new here and simply looking for advice. ![]()
HI I'm building a half elf rogue Hunter. Main rogue. I'm looking for advice on building it to maximize the best level by level. My stats are.
Going for the Deadpool dex hard to hit x men nightcrawler kind of killer. please make suggestions go away that you would go about building such a character level per level. Looking for some solid advice. I don't play very often, I'm experienced but kind of novelist in terms of overall game. So treated as if I know nothing. Looking for experience player advice a general guide that will build a pretty gnarly rogue one through 10 levels and by then I should be able to figure it out if I make it that far and don't die. Although I know I already want to pick feats and skills that allow me to live such as toughness evasion offensive defensive I already have a plus 12 in acrobatics first level. So I have a good start but the majority of character survivability is picking the right skills the right feats every level. That's the part I'm not really familiar with. Also Hunter is completely new to me which is going to be what I pick at second level. So with the 14 intelligence I get +2 to 8 = 10 skill points every level of rogue. So the skills will stack quickly. This is for Pathfinder one. I just want to get some outside advice what other people have done with maybe simulator builds if anyone has tried to do this before what I'm doing now. This particular blend. I don't know so I'm hoping for some good advice. Thanks. |