Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"I'll recommend ruins in the jungle to any short-staffed captain in the Shackles, then. Let's take a look inside, then." Raush moves towards the entrance of the temple, prodding at the floor with his staff. Perception: 1d20 + 10 ⇒ (10) + 10 = 20
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Well, I'm satisfied with them, and curious about this temple. Sometimes places like this have offerings and other treasures inside, and the seas know if we need some liquidity. Unless Ordrax is adamant on expanding his toe collection, I believe we can leave these folks go do their living, yes?"
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Ah. Well, if it's their find, fair is fair, it's not like we're pirates or something, are we? Oh, wait, we are. I mean, I wasn't even too interested in this thing, but if you're so willing to defend it, well, color me curious!"
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush breathes fully, a smile on his face. "Aaah, this smells like home. I honestly thought some crocodiles were going to bite us back there."
What a great divine caster I am, without a single rank in Knowledge(religion).
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"No, don't take my word. I'm hungover and anything I say is likely terrible advice. Stoddard! Earn your pay, how do we get through this swamp?"
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"I suggest we just cut through it. Unless someone is hiding in ambush, waiting to take potshots at us, it's just mud." Is there a canopy of trees or something similar where I can use my climb speed?
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Cannon fodder yay! Also, be advised that I have busy days in front of me, so my updates will be irregular. Of course, bot me as you like.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Nay, we still need a peg leg and an eyepatch. Still, let's walk. I was in the water for a minute and something tried to drown me already. Also, my fur smells bad when wet."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
I'm always up for some exploration.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush rolls the corpse downstairs. "Gone. Let's bring the news back to the town, and let them deal with whatever. We've got a debt to pay off."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
I was trying to see if the guy was dead, then the game fell a bit off the radar. I'm still here and still interested. Other than that, Ordrax is not wrong. I have never been in a game that managed to enforce the classic "one post per day", but "one post per month" makes everything sluggish.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Huh. At best, he's out cold."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush takes a pause from dragging the boars out of the web. "You should catch the bird and tame it, Cap'n. A talkin' parrot'd make for a fine companion."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Trying not to get stuck in the web's filaments, Raush charges the survivor with his quarterstaff, but is thrown off balance as he needs to dodge Grak's bolt. Attack, charge: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
With a grunt, Raush draws and throws one of his javelins, hoping for boar skewers but only getting the weapon tangled in the webs.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Come, come, Lunch and Dinner! Here, piggy piggy!" Raush moves to the front of his mates and braces, quarterstaff ready to defend. Getting to the front with a move action, then total defense for +4 AC.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"To the watchtower, then." Raush takes his quarterstaff out and starts strolling towards the aforementioned building at an easy pace, enjoying the sounds of the harbor. Earlier, I was pulling the chain out of the water, then we got distracted by the new arrivals. Was there anything remarkable?
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Perception: 1d20 + 10 ⇒ (1) + 10 = 11 "There's a fine ship. Quite large, but just think of the plunder that one can store." muses Raush, eyeing the galleon with desire.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Can do it myself, thank you very much."
Converting doom into cure light wounds.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Yeah, run away!" Raush yells, holding the bite wound with one hand, and following with a few choice swearwords.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Ouch, there goes half my HP. SO glad I didn't fight this underwater. Struck by the savage bite, Raush pulls himself up the chain and out of the water as quickly as his limbs can manage. A quick prayer steals a tiny amount of power from Besmara, and she in return takes a piece of his faith. A fair exchange, by some meaning of the word. Swift action casting divine favor, withdraw action to get out of the water. I'd appreciate a mage armor, if you have one to spare.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Something just grabbed a barrel of bitter ale and pulled it down." says Raush, dropping the kobold he's holding next to Ordrax. "Anyone fancy takin' a look at what's under here?"
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Come back up!" tries to say Raush, though how much is heard through the water is debatable. In any case, he pulls on the kobold to bring him back to the surface. CMB, in case: 1d20 + 5 ⇒ (8) + 5 = 13 Also, I should have healed since the battle, so I'm fixing my status bar.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush moves down the chain towards Molb, while going through the moral dilemma: should he save someone who was too weak to save himself? His general philosophy is against it, but maybe there's something to be said for fairness and playing against weaknesses. In the end he resolves to pick him up just because he offered him ale. Pulling through the chain to go to Molb, and if I have an action remaining I'll grab him. Holding breath: 27 rounds remaining
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"What in the-"
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"After the drinks, I don't half remember my own name, but any man who's offering booze is a good man in my eyes. A pleasure, Riller." says Raush gleefully, heading towards the kobold. "Ah, there's a lad who knows his trade. Let me give you a hand with the chain."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
As soon as he wakes up, groggily and with a splitting headache, Raush goes looking for Grak, holding a gold coin in hope the hobgoblin can prepare some alchemist's kindness for him. Whether he managed to get the brew or not, he sets off looking for offers of mercenary work, either on the island or to be performed elsewhere.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
I'm very ok with picking up a bit of mercenary work if some is available. Otherwise, I think it's time for some raiding!
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"...and that's -burp- that's when I saw the slave-driving ***hat hangin' there like the world's greasiest piñata, and those whatchacallem floatin' in the drink thirsty for flesh. Hungry. Anyway."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush does not seem to know the meaning of the word "moderation". He drinks like a sponge, eats like a pig and dances until his feet start chafing.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"I believe that offer is as good as any. Steep interest rate, but nothing we can't handle with the wind in our sails."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Ah, it was a serendipitous happening. We were sailing, as it often happens, when our captain had a sudden disagreement with the one sailing the Man's Promise. It didn't take long to solve the discussion in a most civil way, so much that some of that ship's sailors joined our motley crew. Defeated in the debate, the other captain chose to retire to a more private life. Then, since it was little more than flotsam, we headed to the renowned Squibs for some repairs. And possibly pick up some work, if you know of any, for needs are many and gold is never enough." Any of those three (Aid Another): 1d20 - 2 ⇒ (6) - 2 = 4
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
The highest bonus we have in the skills needed for the check is Ordrax's +10 to Bluff, followed by Ravenna's +9. I will cast guidance before the check for an additional +1, and someone may also aid another. I really like fame/infamy systems, by the way. Giving a slight mechanical edge to our misdeeds is always satisfactory.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush breathes the damp air happily, as the smell of the jungle reminds him of home, in the Mwangi Expanse.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Put 'im inna longboat till e's sober, put 'im inna longboat till e's sober, put 'im inna longboat till e's sober, earl-aye in the mornin'!" Raush noisily cracks all of his joints while pondering Grak's question. "Either we take a loan from some unreputable scoundrel who's willing to gamble on us, or we pick up some mercenary work. Dreadfully honest trade, but one that pays good coin."
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
"Feh. Worry not, lads, once we outfit this piece of driftwood properly we'll be inescapable."
Any other opinions on the ship's name?
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Profession(sailor) (aid another): 1d20 + 10 ⇒ (6) + 10 = 16 "Adjust starboard, cap'n!" shouts Raush from the crow's nest, growling as the enemy ship catches the wind.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush woke up under the table, a raging hangover, tired feet from dancing to Rosie's music and bruises from a spar with Owlbear. A lovely awakening, all in all. After a salty breakfast to chase the nausea away, he goes around to check that the ship is in good shape, doing small repairs here and there and hammering away. When everything seems to be in order, he takes place in the crow's nest, taking advantage of the solitude to exercise an keep himself in shape. For all that he had dreamed of freedom and self-determination while under the slavers, and then under Plugg and Scourge, it was all a strange thought in his mind. Something he knew how to strive for, but not what to do with. Thus, he decided to liven up things. That's why, at dinnertime, he loudly brings his quarterstaff against the grub pot, promoted for the occasion to gong.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
Raush smashes his staff against the deck of the ship.
Male Vanara Warpriest (Sacred Fist) 3 | HP 32/32 | AC: 16, T: 16, FF: 13 | Fort: +6, Ref: +4, Will: +6 | BAB: +2, CMB: +5, CMD: 21, M.Attack +6(1d6+3) | Init: +3 | Perception: +10 | Fervor 4/4
I have Craft(carpentry) so I guess I can be a carpenter. I'd give a speech now but my charisma is abysmal. Maybe I'll do it again. |