| Rattlernxt |
I think the Witchwarper makes sense having low skill. Someone who can modify the very fabric of reality probably isn’t concerned with learning engineering.
Looking at the class from a pure mechanics purpose and making direct comparisons is rarely a good idea. Area denial/control in a game where attacking multiple enemies is a challenge can be the key to winning horde battles and even against solo bad-guys, controlling terrain and limiting access (and egress) to certain areas will win the day.
On the vanguard topic, if people are having trouble getting entropy points, I don’t think they are playing the class “right”. The class has high stamina points because it’s SUPPOSED to get hit and those stamina points keeps it from just getting annihilated but it’s supposed to have a low enough AC that it can get hurt and generate points. It’s a fine place to operate in. And interestingly enough a new challenge for min-maxers which is why I assume some are having problems with it; it doesn’t fit their template for how to play. That doesn’t mean it’s a problem with the class.