Male Elf wizard 5(div and ench restricted) conjuration spec
loimprevisto wrote: A fireball would completely fill the narrow street and could damage the buildings on either side. If it the buildings can survive the blast, and nobody will be hurt I can accept that. Yeah I know I might get in trouble so I will keep it as a last option. edit:Are we still in round 2 or can I post my round 3 action?
Male Elf wizard 5(div and ench restricted) conjuration spec
Seeing the Grimlock fumble with its weapon: 5 ft step away casting scorch ray attack:1d20 + 5 ⇒ (2) + 5 = 7 damage:4d6 ⇒ (4, 1, 5, 3) = 13 edit:That was not good at all. edit 2:How far away are the closest citizens? I might have to drop a fireball on him next round.
Male Elf wizard 5(div and ench restricted) conjuration spec
loimprevisto wrote: @Raspin: Communication can be an issue in PbPs, and I can adjust my writing to fit your preferences if you'd like me to provide a summary in game terms as well as an IC description. Yeah. It is always better to give mechanics such as blindsight, DR X lawful, immunity to cold, etc. That is now I do it as a GM. It makes the knowledge skills more useful.
Male Elf wizard 5(div and ench restricted) conjuration spec
Round 2 action
I will then cast grease on whatever weapon that creature is using to attack me with. The Reflex save to hold on onto the axe is a DC 17 If the enemy has the step up feat then I will cast defensively after taking my 5-foot step. Casting defensively if needed(DC 17):1d20 + 10 ⇒ (11) + 10 = 21
Male Elf wizard 5(div and ench restricted) conjuration spec
Blindsense does not bypass mirror image. It only tells you what square I am in, but he can already tell what square I am in just by looking at me. He still has to roll the miss chance for the images. He would need blindsight to determine my exact location. PRD wrote:
Sean K Reynolds wrote:
Male Elf wizard 5(div and ench restricted) conjuration spec
Raspin thinks to himself, [i]"Innocents mixed in with those savages. I can't even drop a fireball on them. I guess I better make myself a little harder to hit. Raspin cast mirror image. 1d4 + 1 ⇒ (4) + 1 = 5 Are any of the town's guards around?
Male Elf wizard 5(div and ench restricted) conjuration spec
Here are my knowledge checks modifiers:
Add the appropriate modifier as needed.
edit:So I have at least a 28, and possibly a 32 depending on what these things are. :)
Male Elf wizard 5(div and ench restricted) conjuration spec
Most of you have at least heard of Raspin due to his "bad luck". Other have heard of his attempt to help the city library come up with a cataloging system that "actually makes sense, and does not require divine assistance from Nethys". Alviss-Raspin has always seemed to like you, even though he does not know you well. Your penchance for being orderly, and standing up for good has gotten you in his good praises. He has yet to stand by your side in battle, but you are among the first he would choose if he had to pick an ally. Elesandira-Her deeds are well known. He wishes she were more orderly, but being a good person is more important. He does wonder how much of an influence her ancestry is on her morals. Lummel-He knows Lummel is a family man, and that he has the town's best interest at heart. While Raspin was not around for the raid himself, he did hear of Lummel's exploits, and between him and Alviss he would have a hard time choosing. Most likely he would never have to choose, and they would both be ready to stand beside him if another raid were to take place. Jon Silver-Jon has never been met, but he was instrumental in the raid. Rumor has it that Jon is quiet intelligent. Raspin hopes his previous act of courage was not a one time thing, and that his character matches the ability Jon is said to have. With the way things are now heroes are needed here more than ever.
Male Elf wizard 5(div and ench restricted) conjuration spec
Gandal wrote: I still want to try at least the first fight,the only problem is high CR creatures require a bit of design ( read as "a lot of time") and RL is really harsh on me lately. I can give you an encounter if that is all that is stopping you. Just let me know if you want a single or multiple creature encounter. You will have to take care of the map though. I am not good at those. email:
concerro@aol.com Message me here after you email me so I check it. Sometimes mail goes to the junk folder, assuming you want my help that is. I also need to know the CR of the encounter or you can let me know how many participants you have, and I will decide the CR so you can run it.
Male Elf wizard 5(div and ench restricted) conjuration spec
I thought that since the goal was to test various high levels we would just level up after every fight. If we use XP we will be at the same level for at least or 4 fights. If the goal is to have a few tests fights at each level then we can do 2 or 3 fights at each level.
Male Elf wizard 5(div and ench restricted) conjuration spec
"Bonny D" wrote:
Character review:
I noticed you have 10 character levels, and the templates only add up to a +4. Assuming every CR equals a level your guy is only level 14 and not 15, but that is more up to the DM. I did want to point it out however.
For languages you get common and elven, plus your int mod of +3 give you 3 more. If the bad guys try to speak in another language in combat that might matter. I do that to my players all the time so the bad guys can openly discuss tactics. Critical Focus only gives a +4 so you should be confirming on a 13 not a 12 with the Falcata, and the Bastard Sword should be confirming on a 15, not a 14. The spear confirms on a 16, not a 15 Your saves are also low. You are a melee guy so you can probably take the reflex save damage, but your will needs to go up. I would suggest a cloak of resistance.
Did you mean Tower shield when you typed Wall Shield? If it is a 3.5 item then feel free to ignore this sentence.
Since you are large the Falcata and the spear should be doing 2d6 and the Bastard sword should be doing 2d8 base damage. You should have 5 skill points per level which would give you 50. I only see 11 being used. --------------------------------------------------------
12+30+70+10+10=132 I noticed that you do have Iron will, but you did not add it to your total save. You also did not add the cloak of resistance bonus. I see that you have a Ring of Diminution. I am assuming that is part of your character concept and it also explains the base weapon damage that I thought was an error. Just remember to increase the base damage if you go back to being large sized during the fight. I do not see a ranged weapon. I would suggest getting one, or least getting some potions of fly. If the monster is flying you won't be doing a whole lot otherwise. That is it for now.
The review is complete
Male Elf wizard 5(div and ench restricted) conjuration spec
"Bonny D" wrote:
Fair enough. I may make recommendations, but in light of your "fun" build I will understand if you don't take that route.
Male Elf wizard 5(div and ench restricted) conjuration spec
"Bonny D" wrote:
Mithral does raise the max dex, and it makes the armor lighter for purposes of weight but you still have to be proficient in the armor's original category. Example:Mithral Fullplate still requires the Heavy Armor Prof.I kind of skimmed over your guy, but did not do a real check. I can do an in depth check if you want, but it might not be done until Wednesday. Due to me running a high level game I am pretty much burned out. I will bow out of the first fight unless it takes a while for it to start, but I should be ok for the 2nd fight. I will still be bringing the cleric for the 2nd round. PS:I can check people's characters if they want.
Male Elf wizard 5(div and ench restricted) conjuration spec
"Bonny D" wrote:
Your damage for the falcata should also be +12 since it is magical . I did not go any further, but you might want to check for any more errors. What I would recommend in order to save others time from having to reverse engineer the character is to do it like this-->Main Hand +43/+43/+38/+33/+28 (1d6+25 / 18-20 x3)
(Attack Breakdown: 20 BAB, +11 Strength, +5 Enhancement, +1 Competence, +1 haste, +4(Twin Blades), Perfect Balance +1, Weapon Focus, +1 Greater Weapon Focus, Balance (-1 TWF Penalty) (Damage Breakdown: 11 Strength, +5 Enhancement, +1 Competence, +4(Twin Blades), +2 Weapon Spec, +2 Greater Weapon Spec,) That way everything is accounted for. For the entire character--> Click me
Male Elf wizard 5(div and ench restricted) conjuration spec
"Bonny D" wrote:
Your AC is incorrect. AC: 30 (+9Natural,+8Half Plate,+8WallSheild,+5Dex)
9+8+8+5=30
I will now look at the rest of the character, except for the DM only section.
Male Elf wizard 5(div and ench restricted) conjuration spec
reflex save 1d20 + 5 ⇒ (10) + 5 = 15 Ouchies. I have fallen to -20, 4 more than my mortal body can handle before my soul has to depart. Note to self: Having a devout worshipper of Gorum who insist on entering combat at all cost is not the best character to have an an Emperor.
Male Elf wizard 5(div and ench restricted) conjuration spec
Torinath's Gladiator wrote:
team and DM:
I did not know I was hasted. He still would have hit me though except for my entropic shield. 20 percent miss chance
Oh, well I tried.
Male Elf wizard 5(div and ench restricted) conjuration spec
Dermot Flamegore wrote:
If the class does not say people can make spellcraft checks then it would fall into knowledge arcana, assuming it is magical. I have not really looked over the alchemist to know how it works. Knowledge arcana checks can't be made until after the affect is observed though.
Male Elf wizard 5(div and ench restricted) conjuration spec
Dermot Flamegore wrote:
I have no idea, not that I think it matters unless it had a secondary affect
Male Elf wizard 5(div and ench restricted) conjuration spec
Dermot Flamegore wrote:
You did not name the spell that would be discovered if anyone made the spellcraft check. PS:I am holding a warhammer.
Male Elf wizard 5(div and ench restricted) conjuration spec
Saria Nefar wrote: While we're clarifying, you got hit by my glitterdust. Which means that while you do have 7 Fizzles, we know which one is the real one. :) I thought about that earlier but since they all look like him that means if he is sparkles then they all sparkle.
Male Elf wizard 5(div and ench restricted) conjuration spec
Beckett wrote:
I counted the squares again. It hits, but barely. I counted them wrong the first time.
Male Elf wizard 5(div and ench restricted) conjuration spec
Round 3, Initiative 9 Reflex Save 1d20 + 5 ⇒ (19) + 5 = 24 Raspin lets out a roar of pain, "I am tired of this. Time to give the gift that keeps on giving." Move Action:Fly 15 feet up Standard Action: Spellcraft check 21:
Cast Spiritual Weapon so it attacks Kizzle Brass-hide. Attack roll: 1d20 + 9 ⇒ (2) + 9 = 11
As Raspin elevates above the wall he gestures toward Kizzle, and a greatsword appears just above his head, and takes a badly aimed swipe at him.
Male Elf wizard 5(div and ench restricted) conjuration spec
DM: I was kneeling behind the wall so I am assuming the fireball does not get to me since it would have to destroy the wall in front of me, but I would like an official answer. Since I was on one knee do I have to stand up before I take off flying
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